pub struct PermutationTable { /* private fields */ }
Expand description

A seed table, required by all noise functions.

Table creation is expensive, so in most circumstances you’ll only want to create one of these per generator.

Implementations

Deterministically generates a new permutation table based on a u32 seed value.

Internally this uses a XorShiftRng, but we don’t really need to worry about cryptographic security when working with procedural noise.

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more

Generates a PermutationTable using a random seed.

Create an iterator that generates random values of T, using rng as the source of randomness. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.