pub struct RotatePoint<Source> {
    pub source: Source,
    pub x_angle: f64,
    pub y_angle: f64,
    pub z_angle: f64,
    pub u_angle: f64,
}
Expand description

Noise function that rotates the input value around the origin before returning the output value from the source function.

The get() method rotates the coordinates of the input value around the origin before returning the output value from the source function.

The coordinate system of the input value is assumed to be “right-handed” (x increases to the right, y increases upward, and z increases inward).

Fields

source: Source

Source function that outputs a value

x_angle: f64

x rotation angle applied to the input value, in degrees. The default angle is set to 0.0 degrees.

y_angle: f64

y rotation angle applied to the input value, in degrees. The default angle is set to 0.0 degrees.

z_angle: f64

z rotation angle applied to the input value, in degrees. The default angle is set to 0.0 degrees.

u_angle: f64

u rotation angle applied to the input value, in degrees. The default angle is set to 0.0 degrees.

Implementations

Sets the rotation angle around the x axis to apply to the input value.

Sets the rotation angle around the y axis to apply to the input value.

Sets the rotation angle around the z axis to apply to the input value.

Sets the rotation angle around the u axis to apply to the input value.

Sets the rotation angles around all of the axes to apply to the input value.

Trait Implementations

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.