pub struct Value;
Expand description
2/3/4 dimensional Value noise.
Trait Implementations§
Source§impl Noise for Value
impl Noise for Value
fn seed(self, seed: i32) -> Seeded<Self>where
Self: Sized,
fn frequency(self, frequency: f32) -> Frequency<Self>where
Self: Sized,
fn fbm(self, octaves: u32, gain: f32, lacunarity: f32) -> Fbm<Self>where
Self: Sized,
fn ridged(self) -> Ridged<Self>where
Self: Sized,
fn triangle_wave(self, frequency: f32) -> TriangleWave<Self>where
Self: Sized,
fn tileable(self, width: f32, height: f32) -> Tileable<Self>where
Self: Sized,
fn mul_seed(self, value: i32) -> MulSeed<Self>where
Self: Sized,
Source§impl SampleWithSeed<2> for Value
impl SampleWithSeed<2> for Value
Source§impl SampleWithSeed<3> for Value
impl SampleWithSeed<3> for Value
Source§impl SampleWithSeed<4> for Value
impl SampleWithSeed<4> for Value
impl Copy for Value
impl Eq for Value
impl StructuralPartialEq for Value
Auto Trait Implementations§
impl Freeze for Value
impl RefUnwindSafe for Value
impl Send for Value
impl Sync for Value
impl Unpin for Value
impl UnwindSafe for Value
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more