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MemoryGovernor

Struct MemoryGovernor 

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pub struct MemoryGovernor { /* private fields */ }
Expand description

Edge Memory Governor.

Thread-safe: all counters are atomic. Multiple engine threads can report usage concurrently without locking.

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impl MemoryGovernor

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pub fn new(total_budget: usize) -> Self

Create a governor with the given total budget in bytes.

Uses the compile-time default percentages: HNSW 40% | CSR 15% | Loro 15% | Query 15% | Headroom 15%.

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pub fn from_config(cfg: &LiteConfig) -> Self

Create a governor from a [LiteConfig], using its budget and per-engine percentage fields.

This is the preferred constructor when the caller holds a LiteConfig. MemoryGovernor::new is retained for callers that only have a budget in bytes and want the default percentages.

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pub fn default_budget() -> Self

Create with the default 100 MB budget.

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pub fn report_usage(&self, engine: EngineId, bytes: usize)

Report current usage for an engine (absolute, not delta).

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pub fn budget_for(&self, engine: EngineId) -> usize

Get the budget for a specific engine.

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pub fn usage_for(&self, engine: EngineId) -> usize

Get current usage for a specific engine.

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pub fn total_used(&self) -> usize

Total memory used across all engines.

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pub fn total_budget(&self) -> usize

Total budget.

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pub fn usage_ratio(&self) -> f64

Usage ratio (0.0 to 1.0+).

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pub fn pressure(&self) -> PressureLevel

Current pressure level.

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pub fn engine_over_budget(&self, engine: EngineId) -> bool

Check if a specific engine is over its budget.

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pub fn engine_pressure(&self, engine: EngineId) -> PressureLevel

Per-engine pressure level.

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pub fn engines_to_evict(&self) -> Vec<EngineId>

Get engines that should evict, ordered by most over-budget first.

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impl Default for MemoryGovernor

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fn default() -> Self

Returns the “default value” for a type. Read more

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