pub struct ShardWccState {
pub vertex_count: usize,
pub global_labels: Vec<String>,
pub shard_id: u32,
pub boundary_edges: HashMap<u32, Vec<(String, u32)>>,
/* private fields */
}Expand description
Per-shard WCC execution state.
Fields§
§vertex_count: usize§global_labels: Vec<String>§shard_id: u32§boundary_edges: HashMap<u32, Vec<(String, u32)>>Implementations§
Source§impl ShardWccState
impl ShardWccState
Sourcepub fn init(
vertex_count: usize,
shard_id: u32,
node_names: Vec<String>,
local_edges: &dyn Fn(u32) -> Vec<u32>,
ghost_edges: &dyn Fn(u32) -> Vec<(String, u32)>,
) -> Self
pub fn init( vertex_count: usize, shard_id: u32, node_names: Vec<String>, local_edges: &dyn Fn(u32) -> Vec<u32>, ghost_edges: &dyn Fn(u32) -> Vec<(String, u32)>, ) -> Self
Initialize WCC state for a local CSR partition.
Sourcepub fn round(&self) -> (HashMap<u32, Vec<(String, String)>>, usize)
pub fn round(&self) -> (HashMap<u32, Vec<(String, String)>>, usize)
Produce outbound merge requests for boundary edges.
Sourcepub fn apply_merges(&mut self, merges: &[(String, String)]) -> usize
pub fn apply_merges(&mut self, merges: &[(String, String)]) -> usize
Apply incoming merges. Returns number of labels changed.
Sourcepub fn component_labels(&self) -> Vec<(String, String)>
pub fn component_labels(&self) -> Vec<(String, String)>
Get current component assignment: (vertex_name, global_label).
Trait Implementations§
Auto Trait Implementations§
impl Freeze for ShardWccState
impl RefUnwindSafe for ShardWccState
impl Send for ShardWccState
impl Sync for ShardWccState
impl Unpin for ShardWccState
impl UnsafeUnpin for ShardWccState
impl UnwindSafe for ShardWccState
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