Struct node_engine::node::InputId
source · pub struct InputId {
pub node: NodeId,
pub idx: u32,
}Fields§
§node: NodeId§idx: u32Implementations§
Trait Implementations§
source§impl<'de> Deserialize<'de> for InputId
impl<'de> Deserialize<'de> for InputId
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl From<&InputId> for NodeSocketId
impl From<&InputId> for NodeSocketId
source§impl PartialEq for InputId
impl PartialEq for InputId
impl Copy for InputId
impl Eq for InputId
impl StructuralEq for InputId
impl StructuralPartialEq for InputId
Auto Trait Implementations§
impl RefUnwindSafe for InputId
impl Send for InputId
impl Sync for InputId
impl Unpin for InputId
impl UnwindSafe for InputId
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.