Trait Component Copy item path Source pub trait Component {
// Required method
fn draw (&mut self, f: &mut Frame <'_>, area: Rect ) -> Result <() >;
// Provided methods
fn register_action_handler (
&mut self,
tx: UnboundedSender <Action >,
) -> Result <() > { ... }
fn register_config_handler (&mut self, config: Config ) -> Result <() > { ... }
fn init (&mut self, _area: Rect ) -> Result <() > { ... }
fn handle_events (&mut self, event: Option <Event >) -> Result <Vec <Action >> { ... }
fn handle_key_events (&mut self, key: KeyEvent ) -> Result <Vec <Action >> { ... }
fn handle_mouse_events (&mut self, mouse: MouseEvent ) -> Result <Vec <Action >> { ... }
fn update (&mut self, action: Action ) -> Result <Option <Action >> { ... }
}
Expand description Component
is a trait that represents a visual and interactive element of the user interface.
Implementors of this trait can be registered with the main application loop and will be able to receive events,
update state, and be rendered on the screen.
Render the component on the screen. (REQUIRED)
§ Arguments
f
- A frame used for rendering.
area
- The area in which the component should be drawn.
§ Returns
Result<()>
- An Ok result or an error.
Register an action handler that can send actions for processing if necessary.
§ Arguments
tx
- An unbounded sender that can send actions.
§ Returns
Result<()>
- An Ok result or an error.
Register a configuration handler that provides configuration settings if necessary.
§ Arguments
config
- Configuration settings.
§ Returns
Result<()>
- An Ok result or an error.
Initialize the component with a specified area if necessary.
§ Arguments
area
- Rectangular area to initialize the component within.
§ Returns
Result<()>
- An Ok result or an error.
Handle incoming events and produce actions if necessary.
§ Arguments
event
- An optional event to be processed.
§ Returns
Result<Option<Action>>
- An action to be processed or none.
Handle key events and produce actions if necessary.
§ Arguments
key
- A key event to be processed.
§ Returns
Result<Option<Action>>
- An action to be processed or none.
Handle mouse events and produce actions if necessary.
§ Arguments
mouse
- A mouse event to be processed.
§ Returns
Result<Option<Action>>
- An action to be processed or none.
Update the state of the component based on a received action. (REQUIRED)
§ Arguments
action
- An action that may modify the state of the component.
§ Returns
Result<Option<Action>>
- An action to be processed or none.