Struct node_launchpad::tui::Tui
source · pub struct Tui {
pub terminal: Terminal<CrosstermBackend<IO>>,
pub task: JoinHandle<()>,
pub cancellation_token: CancellationToken,
pub event_rx: UnboundedReceiver<Event>,
pub event_tx: UnboundedSender<Event>,
pub frame_rate: f64,
pub tick_rate: f64,
pub mouse: bool,
pub paste: bool,
}Fields§
§terminal: Terminal<CrosstermBackend<IO>>§task: JoinHandle<()>§cancellation_token: CancellationToken§event_rx: UnboundedReceiver<Event>§event_tx: UnboundedSender<Event>§frame_rate: f64§tick_rate: f64§mouse: bool§paste: boolImplementations§
source§impl Tui
impl Tui
pub fn new() -> Result<Self>
pub fn tick_rate(self, tick_rate: f64) -> Self
pub fn frame_rate(self, frame_rate: f64) -> Self
pub fn mouse(self, mouse: bool) -> Self
pub fn paste(self, paste: bool) -> Self
pub fn start(&mut self)
pub fn stop(&self) -> Result<()>
pub fn enter(&mut self) -> Result<()>
pub fn exit(&mut self) -> Result<()>
pub fn cancel(&self)
pub fn suspend(&mut self) -> Result<()>
pub fn resume(&mut self) -> Result<()>
pub async fn next(&mut self) -> Option<Event>
Methods from Deref<Target = Terminal<Backend<IO>>>§
sourcepub fn get_frame(&mut self) -> Frame<'_>
pub fn get_frame(&mut self) -> Frame<'_>
Get a Frame object which provides a consistent view into the terminal state for rendering.
sourcepub fn current_buffer_mut(&mut self) -> &mut Buffer
pub fn current_buffer_mut(&mut self) -> &mut Buffer
Gets the current buffer as a mutable reference.
sourcepub fn backend_mut(&mut self) -> &mut B
pub fn backend_mut(&mut self) -> &mut B
Gets the backend as a mutable reference
sourcepub fn flush(&mut self) -> Result<(), Error>
pub fn flush(&mut self) -> Result<(), Error>
Obtains a difference between the previous and the current buffer and passes it to the current backend for drawing.
sourcepub fn resize(&mut self, size: Rect) -> Result<(), Error>
pub fn resize(&mut self, size: Rect) -> Result<(), Error>
Updates the Terminal so that internal buffers match the requested size.
Requested size will be saved so the size can remain consistent when rendering. This leads to a full clear of the screen.
sourcepub fn autoresize(&mut self) -> Result<(), Error>
pub fn autoresize(&mut self) -> Result<(), Error>
Queries the backend for size and resizes if it doesn’t match the previous size.
sourcepub fn draw<F>(&mut self, f: F) -> Result<CompletedFrame<'_>, Error>
pub fn draw<F>(&mut self, f: F) -> Result<CompletedFrame<'_>, Error>
Synchronizes terminal size, calls the rendering closure, flushes the current internal state and prepares for the next draw call.
This is the main entry point for drawing to the terminal.
The changes drawn to the frame are applied only to the current Buffer. After the closure
returns, the current buffer is compared to the previous buffer and only the changes are
applied to the terminal.
§Examples
let backend = CrosstermBackend::new(stdout());
let mut terminal = Terminal::new(backend)?;
terminal.draw(|frame| {
let area = frame.size();
frame.render_widget(Paragraph::new("Hello World!"), area);
frame.set_cursor(0, 0);
})?;sourcepub fn hide_cursor(&mut self) -> Result<(), Error>
pub fn hide_cursor(&mut self) -> Result<(), Error>
Hides the cursor.
sourcepub fn show_cursor(&mut self) -> Result<(), Error>
pub fn show_cursor(&mut self) -> Result<(), Error>
Shows the cursor.
sourcepub fn get_cursor(&mut self) -> Result<(u16, u16), Error>
pub fn get_cursor(&mut self) -> Result<(u16, u16), Error>
Gets the current cursor position.
This is the position of the cursor after the last draw call and is returned as a tuple of
(x, y) coordinates.
sourcepub fn clear(&mut self) -> Result<(), Error>
pub fn clear(&mut self) -> Result<(), Error>
Clear the terminal and force a full redraw on the next draw call.
sourcepub fn swap_buffers(&mut self)
pub fn swap_buffers(&mut self)
Clears the inactive buffer and swaps it with the current buffer
sourcepub fn insert_before<F>(&mut self, height: u16, draw_fn: F) -> Result<(), Error>
pub fn insert_before<F>(&mut self, height: u16, draw_fn: F) -> Result<(), Error>
Insert some content before the current inline viewport. This has no effect when the viewport is fullscreen.
This function scrolls down the current viewport by the given height. The newly freed space
is then made available to the draw_fn closure through a writable Buffer.
Before:
+-------------------+
| |
| viewport |
| |
+-------------------+After:
+-------------------+
| buffer |
+-------------------+
+-------------------+
| |
| viewport |
| |
+-------------------+§Examples
§Insert a single line before the current viewport
terminal.insert_before(1, |buf| {
Paragraph::new(Line::from(vec![
Span::raw("This line will be added "),
Span::styled("before", Style::default().fg(Color::Blue)),
Span::raw(" the current viewport"),
]))
.render(buf.area, buf);
});Trait Implementations§
Auto Trait Implementations§
impl Freeze for Tui
impl !RefUnwindSafe for Tui
impl Send for Tui
impl Sync for Tui
impl Unpin for Tui
impl !UnwindSafe for Tui
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