pub struct Group {
pub material_name: String,
pub bevel: bool,
pub c_interp: bool,
pub d_interp: bool,
pub lod: u8,
pub texture_map: Option<String>,
}Expand description
Defines the settings that get applied to a group of faces.
Fields§
§material_name: StringThe name of the material to apply to the group.
bevel: boolBevel interpolation setting.
c_interp: boolColor interpolation setting.
d_interp: boolDisolve interpolation setting.
lod: u8Level of detail setting.
texture_map: Option<String>The name of the texture map file.
Implementations§
Trait Implementations§
impl StructuralPartialEq for Group
Auto Trait Implementations§
impl Freeze for Group
impl RefUnwindSafe for Group
impl Send for Group
impl Sync for Group
impl Unpin for Group
impl UnwindSafe for Group
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more