Struct nnsdk::hid::NpadHandheldState
source · #[repr(C)]pub struct NpadHandheldState {
pub updateCount: i64,
pub Buttons: u64,
pub LStickX: i32,
pub LStickY: i32,
pub RStickX: i32,
pub RStickY: i32,
pub Flags: u32,
}
Fields§
§updateCount: i64
§Buttons: u64
§LStickX: i32
§LStickY: i32
§RStickX: i32
§RStickY: i32
§Flags: u32
Trait Implementations§
source§impl Clone for NpadHandheldState
impl Clone for NpadHandheldState
source§fn clone(&self) -> NpadHandheldState
fn clone(&self) -> NpadHandheldState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for NpadHandheldState
impl Debug for NpadHandheldState
source§impl Default for NpadHandheldState
impl Default for NpadHandheldState
source§fn default() -> NpadHandheldState
fn default() -> NpadHandheldState
Returns the “default value” for a type. Read more