#[non_exhaustive]pub enum Biome {
Show 15 variants
Lush,
Toxic,
Scorched,
Radioactive,
Frozen,
Barren,
Dead,
Weird,
Red,
Green,
Blue,
Swamp,
Lava,
Waterworld,
GasGiant,
}Expand description
Planet biome classification matching GcBiomeType from game data.
Variants (Non-exhaustive)§
This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
Lush
Toxic
Scorched
Radioactive
Frozen
Barren
Dead
Weird
Red
Green
Blue
Swamp
Lava
Waterworld
GasGiant
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Biome
impl<'de> Deserialize<'de> for Biome
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Copy for Biome
impl Eq for Biome
impl StructuralPartialEq for Biome
Auto Trait Implementations§
impl Freeze for Biome
impl RefUnwindSafe for Biome
impl Send for Biome
impl Sync for Biome
impl Unpin for Biome
impl UnsafeUnpin for Biome
impl UnwindSafe for Biome
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more