SettingBond

Struct SettingBond 

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pub struct SettingBond { /* private fields */ }
Expand description

Bonding Settings

§Properties

§options

Dictionary of key/value pairs of bonding options. Both keys and values must be strings. Option names must contain only alphanumeric characters (ie, [a-zA-Z0-9]).

Readable | Writeable

Setting

§name

The setting’s name, which uniquely identifies the setting within the connection. Each setting type has a name unique to that type, for example “ppp” or “802-11-wireless” or “802-3-ethernet”.

Readable

§Implements

SettingExt

GLib type: GObject with reference counted clone semantics.

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impl SettingBond

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pub fn new() -> SettingBond

Creates a new #NMSettingBond object with default values.

§Returns

the new empty #NMSettingBond object

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pub fn builder() -> SettingBondBuilder

Creates a new builder-pattern struct instance to construct SettingBond objects.

This method returns an instance of SettingBondBuilder which can be used to create SettingBond objects.

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pub fn add_option(&self, name: &str, value: &str) -> bool

Add an option to the table. Adding a new name replaces any existing name/value pair that may already exist.

§name

name for the option

§value

value for the option

§Returns

returns false if either @name or @value is None, in that case the option is not set. Otherwise, the function does not fail and does not validate the arguments. All validation happens via nm_connection_verify() or do basic validation yourself with nm_setting_bond_validate_option().

Note: Before 1.30, libnm would perform basic validation of the name and the value via nm_setting_bond_validate_option() and reject the request by returning FALSE. Since 1.30, libnm no longer rejects any values as the setter is not supposed to perform validation.

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pub fn num_options(&self) -> u32

Returns the number of options that should be set for this bond when it is activated. This can be used to retrieve each option individually using nm_setting_bond_get_option().

§Returns

the number of bonding options

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pub fn option(&self, idx: u32) -> Option<(GString, GString)>

Given an index, return the value of the bonding option at that index. Indexes are not guaranteed to be static across modifications to options done by nm_setting_bond_add_option() and nm_setting_bond_remove_option(), and should not be used to refer to options except for short periods of time such as during option iteration.

§idx

index of the desired option, from 0 to nm_setting_bond_get_num_options() - 1

§Returns

true on success if the index was valid and an option was found, false if the index was invalid (ie, greater than the number of options currently held by the setting)

§out_name

on return, the name of the bonding option; this value is owned by the setting and should not be modified

§out_value

on return, the value of the name of the bonding option; this value is owned by the setting and should not be modified

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pub fn option_by_name(&self, name: &str) -> GString

Returns the value associated with the bonding option specified by @name, if it exists.

§name

the option name for which to retrieve the value

§Returns

the value, or None if the key/value pair was never added to the setting; the value is owned by the setting and must not be modified

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pub fn option_default(&self, name: &str) -> GString

§name

the name of the option

§Returns

the value of the bond option if not overridden by an entry in the #NMSettingBond:options property.

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pub fn valid_options(&self) -> Vec<GString>

Returns a list of valid bond options.

The @self argument is unused and may be passed as None.

§Returns

a None-terminated array of strings of valid bond options.

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pub fn remove_option(&self, name: &str) -> bool

Remove the bonding option referenced by @name from the internal option list.

§name

name of the option to remove

§Returns

true if the option was found and removed from the internal option list, false if it was not.

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pub fn validate_option(name: &str, value: Option<&str>) -> bool

Checks whether @name is a valid bond option and @value is a valid value for the @name. If @value is None, the function only validates the option name.

§name

the name of the option to validate

§value

the value of the option to validate.

§Returns

true, if the @value is valid for the given name. If the @name is not a valid option, false will be returned.

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pub fn connect_options_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

Trait Implementations§

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impl Clone for SettingBond

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fn clone(&self) -> Self

Makes a clone of this shared reference.

This increments the strong reference count of the object. Dropping the object will decrement it again.

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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SettingBond

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SettingBond

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl HasParamSpec for SettingBond

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type ParamSpec = ParamSpecObject

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type SetValue = SettingBond

Preferred value to be used as setter for the associated ParamSpec.
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type BuilderFn = fn(&str) -> ParamSpecObjectBuilder<'_, SettingBond>

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fn param_spec_builder() -> Self::BuilderFn

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impl Hash for SettingBond

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fn hash<H>(&self, state: &mut H)
where H: Hasher,

Hashes the memory address of this object.

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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for SettingBond

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fn cmp(&self, other: &Self) -> Ordering

Comparison for two GObjects.

Compares the memory addresses of the provided objects.

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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl ParentClassIs for SettingBond

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impl<OT: ObjectType> PartialEq<OT> for SettingBond

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fn eq(&self, other: &OT) -> bool

Equality for two GObjects.

Two GObjects are equal if their memory addresses are equal.

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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<OT: ObjectType> PartialOrd<OT> for SettingBond

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fn partial_cmp(&self, other: &OT) -> Option<Ordering>

Partial comparison for two GObjects.

Compares the memory addresses of the provided objects.

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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for SettingBond

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for SettingBond

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impl IsA<Setting> for SettingBond

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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Calls U::from(self).

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fn class(&self) -> &Class<T>
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where U: IsInterface,

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fn set_property(&self, property_name: &str, value: impl Into<Value>)

Sets the property property_name of the object to value value. Read more
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fn set_property_from_value(&self, property_name: &str, value: &Value)

Sets the property property_name of the object to value value. Read more
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fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])

Sets multiple properties of the object at once. Read more
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fn set_properties_from_value(&self, property_values: &[(&str, Value)])

Sets multiple properties of the object at once. Read more
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fn property<V>(&self, property_name: &str) -> V
where V: for<'b> FromValue<'b> + 'static,

Gets the property property_name of the object and cast it to the type V. Read more
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fn property_value(&self, property_name: &str) -> Value

Gets the property property_name of the object. Read more
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fn has_property(&self, property_name: &str) -> bool

Check if the object has a property property_name.
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fn has_property_with_type(&self, property_name: &str, type_: Type) -> bool

Check if the object has a property property_name of the given type_.
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fn property_type(&self, property_name: &str) -> Option<Type>

Get the type of the property property_name of this object. Read more
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fn find_property(&self, property_name: &str) -> Option<ParamSpec>

Get the ParamSpec of the property property_name of this object.
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fn list_properties(&self) -> PtrSlice<ParamSpec>

Return all ParamSpec of the properties of this object.
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fn freeze_notify(&self) -> PropertyNotificationFreezeGuard

Freeze all property notifications until the return guard object is dropped. Read more
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unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>
where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>
where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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unsafe fn set_data<QD>(&self, key: &str, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>
where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>
where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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fn block_signal(&self, handler_id: &SignalHandlerId)

Block a given signal handler. Read more
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fn unblock_signal(&self, handler_id: &SignalHandlerId)

Unblock a given signal handler.
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fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)

Stop emission of the currently emitted signal.
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fn stop_signal_emission_by_name(&self, signal_name: &str)

Stop emission of the currently emitted signal by the (possibly detailed) signal name.
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fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_id on this object. Read more
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fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_id on this object. Read more
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unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_name on this object. Read more
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unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_id on this object. Read more
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fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId

Connect a closure to the signal signal_name on this object. Read more
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fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId

Connect a closure to the signal signal_id on this object. Read more
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fn watch_closure(&self, closure: &impl AsRef<Closure>)

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures.
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fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> R

Emit signal by signal id. Read more
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fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>

Same as Self::emit but takes Value for the arguments.
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fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> R

Emit signal by its name. Read more
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fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>

Emit signal by its name. Read more
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fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue], ) -> R

Emit signal by its name with details. Read more
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fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>

Emit signal by its name with details. Read more
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fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue], ) -> R

Emit signal by signal id with details. Read more
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fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>

Emit signal by signal id with details. Read more
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fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Connect to the notify signal of the object. Read more
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fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + 'static,

Connect to the notify signal of the object. Read more
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unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
where F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
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fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
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fn notify_by_pspec(&self, pspec: &ParamSpec)

Notify that the given property has changed its value. Read more
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fn downgrade(&self) -> WeakRef<T>

Downgrade this object to a weak reference.
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fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + Send + 'static,

Add a callback to be notified when the Object is disposed.
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fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + 'static,

Add a callback to be notified when the Object is disposed. Read more
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fn bind_property<'a, 'f, 't, O>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str, ) -> BindingBuilder<'a, 'f, 't>
where O: ObjectType,

Bind property source_property on this object to the target_property on the target object. Read more
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fn ref_count(&self) -> u32

Returns the strong reference count of this object.
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unsafe fn run_dispose(&self)

Runs the dispose mechanism of the object. Read more
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impl<T> Property for T
where T: HasParamSpec,

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type Value = T

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impl<T> PropertyGet for T
where T: HasParamSpec,

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type Value = T

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fn get<R, F>(&self, f: F) -> R
where F: Fn(&<T as PropertyGet>::Value) -> R,

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impl<O> SettingExt for O
where O: IsA<Setting>,

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fn compare(&self, b: &impl IsA<Setting>, flags: SettingCompareFlags) -> bool

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fn duplicate(&self) -> Setting

Duplicates a #NMSetting. Read more
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fn name(&self) -> GString

Returns the type name of the #NMSetting object Read more
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fn secret_flags( &self, secret_name: &str, out_flags: SettingSecretFlags, ) -> Result<(), Error>

For a given secret, retrieves the #NMSettingSecretFlags describing how to handle that secret. Read more
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fn set_secret_flags( &self, secret_name: &str, flags: SettingSecretFlags, ) -> Result<(), Error>

For a given secret, stores the #NMSettingSecretFlags describing how to handle that secret. Read more
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fn to_str(&self) -> GString

Convert the setting (including secrets!) into a string. For debugging purposes ONLY, should NOT be used for serialization of the setting, or machine-parsed in any way. The output format is not guaranteed to be stable and may change at any time. Read more
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fn verify(&self, connection: Option<&impl IsA<Connection>>) -> Result<(), Error>

Validates the setting. Each setting’s properties have allowed values, and some are dependent on other values (hence the need for @connection). The returned #GError contains information about which property of the setting failed validation, and in what way that property failed validation. Read more
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fn verify_secrets( &self, connection: Option<&impl IsA<Connection>>, ) -> Result<(), Error>

Available on crate feature v1_2 only.
Verifies the secrets in the setting. The returned #GError contains information about which secret of the setting failed validation, and in what way that secret failed validation. The secret validation is done separately from main setting validation, because in some cases connection failure is not desired just for the secrets. Read more
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fn connect_name_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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impl<T> StaticTypeExt for T
where T: StaticType,

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fn ensure_type()

Ensures that the type has been registered with the type system.
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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<'a, T, C, E> FromValueOptional<'a> for T
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where Super: IsA<Super>, Sub: IsA<Super>,