IPConfig

Struct IPConfig 

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pub struct IPConfig { /* private fields */ }
Expand description

This is an Abstract Base Class, you cannot instantiate it.

§Properties

§addresses

A #GPtrArray containing the addresses (#NMIPAddress) of the configuration.

Readable

§domains

The array containing domain strings of the configuration.

Readable

§family

The IP address family of the configuration; either AF_INET or AF_INET6.

Readable

§gateway

The IP gateway address of the configuration as string.

Readable

§nameservers

The array containing name server IP addresses of the configuration.

Readable

§routes

A #GPtrArray containing the routes (#NMIPRoute) of the configuration.

Readable

§searches

The array containing DNS search strings of the configuration.

Readable

§wins-servers

The array containing WINS server IP addresses of the configuration. (This will always be empty for IPv6 configurations.)

Readable

Object

§client

The NMClient instance as returned by nm_object_get_client().

When an NMObject gets removed from the NMClient cache, the NMObject:path property stays unchanged, but this client instance gets reset to None. You can use this property to track removal of the object from the cache.

Readable

§path

The D-Bus object path.

The D-Bus path of an object instance never changes, even if the object gets removed from the cache. To see whether the object is still in the cache, check NMObject:client.

Readable

§Implements

ObjectExt

GLib type: GObject with reference counted clone semantics.

Implementations§

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impl IPConfig

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pub fn addresses(&self) -> Vec<IPAddress>

Gets the IP addresses (containing the address, prefix, and gateway).

§Returns

the #GPtrArray containing #NMIPAddresses. This is the internal copy used by the configuration and must not be modified. The library never modifies the returned array and thus it is safe for callers to reference and keep using it.

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pub fn domains(&self) -> Vec<GString>

Gets the domain names.

§Returns

the array of domains. (This is never None, though it may be 0-length).

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pub fn family(&self) -> i32

Gets the IP address family

§Returns

the IP address family; either AF_INET or AF_INET6

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pub fn gateway(&self) -> GString

Gets the IP gateway address.

§Returns

the IP address of the gateway.

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pub fn nameservers(&self) -> Vec<GString>

Gets the domain name servers (DNS).

§Returns

the array of nameserver IP addresses

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pub fn routes(&self) -> Vec<IPRoute>

Gets the routes.

§Returns

the #GPtrArray containing #NMIPRoutes. This is the internal copy used by the configuration, and must not be modified. The library never modifies the returned array and thus it is safe for callers to reference and keep using it.

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pub fn searches(&self) -> Vec<GString>

Gets the DNS searches.

§Returns

the array of DNS search strings. (This is never None, though it may be 0-length).

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pub fn wins_servers(&self) -> Vec<GString>

Gets the Windows Internet Name Service servers (WINS).

§Returns

the arry of WINS server IP address strings. (This is never None, though it may be 0-length.)

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pub fn connect_addresses_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_domains_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_family_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_gateway_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_nameservers_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_routes_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_searches_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_wins_servers_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

Trait Implementations§

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impl Clone for IPConfig

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fn clone(&self) -> Self

Makes a clone of this shared reference.

This increments the strong reference count of the object. Dropping the object will decrement it again.

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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for IPConfig

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl HasParamSpec for IPConfig

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type ParamSpec = ParamSpecObject

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type SetValue = IPConfig

Preferred value to be used as setter for the associated ParamSpec.
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type BuilderFn = fn(&str) -> ParamSpecObjectBuilder<'_, IPConfig>

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fn param_spec_builder() -> Self::BuilderFn

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impl Hash for IPConfig

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fn hash<H>(&self, state: &mut H)
where H: Hasher,

Hashes the memory address of this object.

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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for IPConfig

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fn cmp(&self, other: &Self) -> Ordering

Comparison for two GObjects.

Compares the memory addresses of the provided objects.

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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl ParentClassIs for IPConfig

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impl<OT: ObjectType> PartialEq<OT> for IPConfig

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fn eq(&self, other: &OT) -> bool

Equality for two GObjects.

Two GObjects are equal if their memory addresses are equal.

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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<OT: ObjectType> PartialOrd<OT> for IPConfig

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fn partial_cmp(&self, other: &OT) -> Option<Ordering>

Partial comparison for two GObjects.

Compares the memory addresses of the provided objects.

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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for IPConfig

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for IPConfig

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impl IsA<Object> for IPConfig

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Tries to downcast to a subclass or interface implementor T. Read more
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Casts to T unconditionally. Read more
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Casts to &T unconditionally. Read more
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🔬This is a nightly-only experimental API. (clone_to_uninit)
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fn path(&self) -> GString

Gets the DBus path of the #NMObject. Read more
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fn connect_path_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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Sets the property property_name of the object to value value. Read more
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fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])

Sets multiple properties of the object at once. Read more
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Sets multiple properties of the object at once. Read more
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Check if the object has a property property_name.
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Check if the object has a property property_name of the given type_.
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Get the ParamSpec of the property property_name of this object.
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fn list_properties(&self) -> PtrSlice<ParamSpec>

Return all ParamSpec of the properties of this object.
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fn freeze_notify(&self) -> PropertyNotificationFreezeGuard

Freeze all property notifications until the return guard object is dropped. Read more
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unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)
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fn block_signal(&self, handler_id: &SignalHandlerId)

Block a given signal handler. Read more
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fn unblock_signal(&self, handler_id: &SignalHandlerId)

Unblock a given signal handler.
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fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)

Stop emission of the currently emitted signal.
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fn stop_signal_emission_by_name(&self, signal_name: &str)

Stop emission of the currently emitted signal by the (possibly detailed) signal name.
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fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_id on this object. Read more
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fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_id on this object. Read more
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unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_name on this object. Read more
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unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_id on this object. Read more
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Connect a closure to the signal signal_name on this object. Read more
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Connect a closure to the signal signal_id on this object. Read more
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fn watch_closure(&self, closure: &impl AsRef<Closure>)

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures.
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fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> R

Emit signal by signal id. Read more
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Emit signal by its name. Read more
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Emit signal by its name. Read more
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Emit signal by its name with details. Read more
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Emit signal by its name with details. Read more
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Emit signal by signal id with details. Read more
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fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
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Connect to the notify signal of the object. Read more
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Connect to the notify signal of the object. Read more
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unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
where F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
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fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
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Notify that the given property has changed its value. Read more
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Downgrade this object to a weak reference.
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where F: FnOnce() + Send + 'static,

Add a callback to be notified when the Object is disposed.
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Bind property source_property on this object to the target_property on the target object. Read more
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type Value = T

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type Value = T

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type Error = Infallible

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