Struct Tree

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pub struct Tree<T> {
    pub item: T,
    pub children: Vec<Tree<T>>,
}

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§item: T§children: Vec<Tree<T>>

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impl<T> Tree<T>

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pub fn new(item: T, children: Vec<Tree<T>>) -> Tree<T>

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pub fn singleton(item: T) -> Tree<T>

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pub fn lookup(&self, path: Path) -> Option<&T>

Lookup the item in the Tree that corresponds to the given Path.

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pub fn path_map_map<U>(&self, f: &dyn Fn(&T) -> U) -> TreePathMap<U>
where U: Eq + Hash,

Similar to path_map, but take a function for mapping an item in the tree to an alternative type to use to construct the TreePathMap.

This is useful when there is some information in the item for the Tree that can be thrown away when constructing the TreePathMap.

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impl<T> Tree<T>
where T: Clone + Eq + Hash,

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pub fn path_map(&self) -> TreePathMap<T>

Create a TreePathMap for the elements in the Tree.

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impl<T: Clone> Clone for Tree<T>

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fn clone(&self) -> Tree<T>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Debug> Debug for Tree<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T: PartialEq> PartialEq for Tree<T>

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fn eq(&self, other: &Tree<T>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T: Eq> Eq for Tree<T>

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impl<T> StructuralPartialEq for Tree<T>

Auto Trait Implementations§

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impl<T> Freeze for Tree<T>
where T: Freeze,

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impl<T> RefUnwindSafe for Tree<T>
where T: RefUnwindSafe,

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impl<T> Send for Tree<T>
where T: Send,

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impl<T> Sync for Tree<T>
where T: Sync,

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impl<T> Unpin for Tree<T>
where T: Unpin,

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impl<T> UnwindSafe for Tree<T>
where T: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.