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InstanceHandle

Struct InstanceHandle 

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pub struct InstanceHandle { /* private fields */ }
Expand description

Handle for an instance after launching it. You must make sure to use .wait() so that the child process is awaited.

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impl InstanceHandle

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pub fn wait(&mut self) -> Result<ExitStatus>

Waits for the process to complete

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pub fn kill(&mut self) -> Result<()>

Kills the process early

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pub fn try_wait(&mut self) -> Result<Option<ExitStatus>>

Returns the exit status of the instance process if it has finished

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pub fn get_process(self) -> Child

Gets the internal child process for the game, consuming the InstanceHandle and removing the stdio files

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pub fn get_pid(&self) -> u32

Gets the PID of the instance process

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pub fn stdout(&mut self) -> &mut File ⓘ

Gets the stdout file of the instance process

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pub fn stdout_path(&self) -> &Path

Gets the stdout path of the instance process

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pub fn stdin(&mut self) -> Option<&mut File>

Gets the stdin file of the instance process. Empty if it is piped.

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pub fn stdin_path(&self) -> Option<&Path>

Gets the stdin path of the instance process. Empty if it is piped.

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pub fn write_stdin(&mut self, data: &[u8]) -> Result<()>

Writes to stdin

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pub fn classpath(&self) -> &Classpath

Gets the classpath used to launch the instance

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impl Debug for InstanceHandle

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self> ⓘ

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn and<P, B, E>(self, other: P) -> And<T, P>
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Create a new Policy that returns Action::Follow only if self and other return Action::Follow. Read more
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fn or<P, B, E>(self, other: P) -> Or<T, P>
where T: Sized + Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow if either self or other returns Action::Follow. Read more
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type Output = T

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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fn vzip(self) -> V

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> ⓘ
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