pub struct GameServerLogRow {
pub html: String,
pub level: Option<String>,
pub module: Option<String>,
}Fields§
§html: String§level: Option<String>§module: Option<String>Trait Implementations§
Source§impl Clone for GameServerLogRow
impl Clone for GameServerLogRow
Source§fn clone(&self) -> GameServerLogRow
fn clone(&self) -> GameServerLogRow
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GameServerLogRow
impl Debug for GameServerLogRow
Source§impl<'de> Deserialize<'de> for GameServerLogRow
impl<'de> Deserialize<'de> for GameServerLogRow
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for GameServerLogRow
Source§impl PartialEq for GameServerLogRow
impl PartialEq for GameServerLogRow
Source§impl Serialize for GameServerLogRow
impl Serialize for GameServerLogRow
impl StructuralPartialEq for GameServerLogRow
Auto Trait Implementations§
impl Freeze for GameServerLogRow
impl RefUnwindSafe for GameServerLogRow
impl Send for GameServerLogRow
impl Sync for GameServerLogRow
impl Unpin for GameServerLogRow
impl UnsafeUnpin for GameServerLogRow
impl UnwindSafe for GameServerLogRow
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more