pub struct DcsSettingsPayload {
pub initial_server_name: String,
pub initial_server_password: String,
pub initial_max_players: u32,
pub enable_io: bool,
pub enable_os: bool,
pub enable_lfs: bool,
pub initial_use_voice_chat: bool,
}
Fields§
§initial_server_name: String
§initial_server_password: String
§initial_max_players: u32
§enable_io: bool
§enable_os: bool
§enable_lfs: bool
§initial_use_voice_chat: bool
Trait Implementations§
Source§impl Debug for DcsSettingsPayload
impl Debug for DcsSettingsPayload
Auto Trait Implementations§
impl Freeze for DcsSettingsPayload
impl RefUnwindSafe for DcsSettingsPayload
impl Send for DcsSettingsPayload
impl Sync for DcsSettingsPayload
impl Unpin for DcsSettingsPayload
impl UnwindSafe for DcsSettingsPayload
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more