Crate nimble_rust

Source

Structs§

Client
The main client structure handling datagram communication, participant management, and input (step) prediction.
GenericOctetStep
Host
The main host structure managing game logic and client connections.
HostConnectionId
Identifier for a host connection.
JoinedData
SampleGame
SampleGameState
SampleState
WrappedOctetStep

Enums§

ClientError
DatagramChunkerError
Represents errors that can occur while chunking datagrams.
ErrorLevel
HostError
HostLogicError
NimbleLayerError
SampleStep
Step

Traits§

AssentCallback
A trait representing callbacks for the Assent simulation.
ErrorLevelProvider
GameCallbacks
GameStateProvider
RectifyCallback
A callback trait that allows a game to handle the event when the authoritative state
RectifyCallbacks
SeerCallback

Type Aliases§

StepMap