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GameStateProvider

Trait GameStateProvider 

Source
pub trait GameStateProvider {
    // Required method
    fn state(&self, tick_id: TickId) -> (TickId, Vec<u8>);
}

Required Methods§

Source

fn state(&self, tick_id: TickId) -> (TickId, Vec<u8>)

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§