pub enum HostToClientCommands<StepT: Deserialize + Serialize + Debug + Clone + Display> {
JoinGame(JoinGameAccepted),
GameStep(GameStepResponse<StepT>),
DownloadGameState(DownloadGameStateResponse),
BlobStreamChannel(SenderToReceiverFrontCommands),
ConnectType(ConnectionAccepted),
Pong(PongInfo),
}
Variants§
JoinGame(JoinGameAccepted)
GameStep(GameStepResponse<StepT>)
DownloadGameState(DownloadGameStateResponse)
BlobStreamChannel(SenderToReceiverFrontCommands)
ConnectType(ConnectionAccepted)
Pong(PongInfo)
Trait Implementations§
Source§impl<StepT: Debug + Deserialize + Serialize + Debug + Clone + Display> Debug for HostToClientCommands<StepT>
impl<StepT: Debug + Deserialize + Serialize + Debug + Clone + Display> Debug for HostToClientCommands<StepT>
Source§impl<StepT: Clone + Debug + Serialize + Deserialize + Display> Deserialize for HostToClientCommands<StepT>
impl<StepT: Clone + Debug + Serialize + Deserialize + Display> Deserialize for HostToClientCommands<StepT>
fn deserialize(stream: &mut impl ReadOctetStream) -> Result<Self>
Source§impl<StepT: Clone + Debug + Serialize + Deserialize + Display> Display for HostToClientCommands<StepT>
impl<StepT: Clone + Debug + Serialize + Deserialize + Display> Display for HostToClientCommands<StepT>
Source§impl<StepT: Deserialize + Serialize + Debug + Display + Clone> From<&HostToClientCommands<StepT>> for u8
impl<StepT: Deserialize + Serialize + Debug + Display + Clone> From<&HostToClientCommands<StepT>> for u8
Source§fn from(command: &HostToClientCommands<StepT>) -> Self
fn from(command: &HostToClientCommands<StepT>) -> Self
Converts to this type from the input type.
Source§impl<StepT: Clone + Debug + Serialize + Deserialize + Display> Serialize for HostToClientCommands<StepT>
impl<StepT: Clone + Debug + Serialize + Deserialize + Display> Serialize for HostToClientCommands<StepT>
Auto Trait Implementations§
impl<StepT> Freeze for HostToClientCommands<StepT>
impl<StepT> RefUnwindSafe for HostToClientCommands<StepT>where
StepT: RefUnwindSafe,
impl<StepT> Send for HostToClientCommands<StepT>where
StepT: Send,
impl<StepT> Sync for HostToClientCommands<StepT>where
StepT: Sync,
impl<StepT> Unpin for HostToClientCommands<StepT>where
StepT: Unpin,
impl<StepT> UnwindSafe for HostToClientCommands<StepT>where
StepT: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more