pub struct ClientInfo {
pub client: Client<GenericOctetGame, WrappedOctetStep<GenericOctetStep>>,
/* private fields */
}
Expand description
Holds all information regarding a created client, usually just one
Fields§
§client: Client<GenericOctetGame, WrappedOctetStep<GenericOctetStep>>
Implementations§
Source§impl ClientInfo
impl ClientInfo
pub fn new(now: Millis) -> Self
pub fn register_callback1(&mut self, cb: CallbackFn)
pub fn register_callback2(&mut self, cb: CallbackFn)
pub fn register_callback3(&mut self, cb: CallbackFn)
pub fn register_callback4(&mut self, cb: CallbackFn)
pub fn unregister_callback1(&mut self)
pub fn unregister_callback2(&mut self)
pub fn unregister_callback3(&mut self)
pub fn unregister_callback4(&mut self)
Sourcepub fn invoke_callback1(&self, param: u64) -> Option<c_int>
pub fn invoke_callback1(&self, param: u64) -> Option<c_int>
Methods to invoke callbacks
pub fn trigger_all_callbacks(&self)
Auto Trait Implementations§
impl Freeze for ClientInfo
impl RefUnwindSafe for ClientInfo
impl Send for ClientInfo
impl Sync for ClientInfo
impl Unpin for ClientInfo
impl UnwindSafe for ClientInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more