pub struct Military { /* private fields */ }Implementations§
Source§impl Military
impl Military
pub fn collapse_armies(&mut self)
pub fn collapse_armies_in<K>(&mut self, key: K)where
K: ContinentKey,
Sourcepub fn intersection<K, I>(&self, keys: I) -> Result<Self>where
K: ContinentKey,
I: IntoIterator<Item = K>,
pub fn intersection<K, I>(&self, keys: I) -> Result<Self>where
K: ContinentKey,
I: IntoIterator<Item = K>,
Creates a new instance containing only entries related to a given set of coords.
pub fn army(&self, id: ArmyId) -> Result<&Army>
pub fn armies(&self) -> impl Iterator<Item = &Army>
pub fn count_armies(&self) -> usize
pub fn armies_at<K>(&self, key: K) -> &[Army]where
K: ContinentKey,
pub fn count_armies_at<K>(&self, key: K) -> usizewhere
K: ContinentKey,
pub fn idle_armies_at<K>(&self, key: K) -> impl Iterator<Item = &Army>where
K: ContinentKey,
pub fn armies_of<R>(&self, owner: R) -> impl Iterator<Item = &Army>
pub fn personnel(&self, id: ArmyId) -> Result<&ArmyPersonnel>
pub fn squads(&self, id: ArmyId) -> Result<Vec<Squad>>
pub fn fold_idle_personnel_at<K>(&self, key: K) -> ArmyPersonnelwhere
K: ContinentKey,
pub fn idle_squads_at<K>(&self, key: K) -> Vec<Squad>where
K: ContinentKey,
pub fn score_of<R>(&self, owner: R) -> Score
pub fn maintenance_of<R>(&self, owner: R) -> Maintenance
pub fn maneuver(&self, id: ManeuverId) -> Result<&Maneuver>
pub fn maneuvers(&self) -> impl Iterator<Item = &Maneuver>
Sourcepub fn maneuvers_at(&self, coord: Coord) -> impl Iterator<Item = &Maneuver>
pub fn maneuvers_at(&self, coord: Coord) -> impl Iterator<Item = &Maneuver>
Find all maneuvers whose origin or destination matches the specified coord.
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Military
impl<'de> Deserialize<'de> for Military
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for Military
impl !RefUnwindSafe for Military
impl Send for Military
impl Sync for Military
impl Unpin for Military
impl UnsafeUnpin for Military
impl !UnwindSafe for Military
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