pub struct Stability(/* private fields */);Expand description
Political stability of the city.
Implementations§
Methods from Deref<Target = f64>§
pub const RADIX: u32 = 2
pub const BITS: u32 = 64
pub const MANTISSA_DIGITS: u32 = 53
pub const DIGITS: u32 = 15
pub const EPSILON: f64 = 2.2204460492503131e-16_f64
pub const MIN: f64 = -1.7976931348623157e+308_f64
pub const MIN_POSITIVE: f64 = 2.2250738585072014e-308_f64
pub const MAX: f64 = 1.7976931348623157e+308_f64
pub const MIN_EXP: i32 = -1021
pub const MAX_EXP: i32 = 1024
pub const MIN_10_EXP: i32 = -307
pub const MAX_10_EXP: i32 = 308
pub const NAN: f64
pub const INFINITY: f64
pub const NEG_INFINITY: f64
pub const MAX_EXACT_INTEGER: i64
pub const MIN_EXACT_INTEGER: i64
1.62.0 · Sourcepub fn total_cmp(&self, other: &f64) -> Ordering
pub fn total_cmp(&self, other: &f64) -> Ordering
Returns the ordering between self and other.
Unlike the standard partial comparison between floating point numbers,
this comparison always produces an ordering in accordance to
the totalOrder predicate as defined in the IEEE 754 (2008 revision)
floating point standard. The values are ordered in the following sequence:
- negative quiet NaN
- negative signaling NaN
- negative infinity
- negative numbers
- negative subnormal numbers
- negative zero
- positive zero
- positive subnormal numbers
- positive numbers
- positive infinity
- positive signaling NaN
- positive quiet NaN.
The ordering established by this function does not always agree with the
PartialOrd and PartialEq implementations of f64. For example,
they consider negative and positive zero equal, while total_cmp
doesn’t.
The interpretation of the signaling NaN bit follows the definition in the IEEE 754 standard, which may not match the interpretation by some of the older, non-conformant (e.g. MIPS) hardware implementations.
§Example
struct GoodBoy {
name: String,
weight: f64,
}
let mut bois = vec![
GoodBoy { name: "Pucci".to_owned(), weight: 0.1 },
GoodBoy { name: "Woofer".to_owned(), weight: 99.0 },
GoodBoy { name: "Yapper".to_owned(), weight: 10.0 },
GoodBoy { name: "Chonk".to_owned(), weight: f64::INFINITY },
GoodBoy { name: "Abs. Unit".to_owned(), weight: f64::NAN },
GoodBoy { name: "Floaty".to_owned(), weight: -5.0 },
];
bois.sort_by(|a, b| a.weight.total_cmp(&b.weight));
// `f64::NAN` could be positive or negative, which will affect the sort order.
if f64::NAN.is_sign_negative() {
assert!(bois.into_iter().map(|b| b.weight)
.zip([f64::NAN, -5.0, 0.1, 10.0, 99.0, f64::INFINITY].iter())
.all(|(a, b)| a.to_bits() == b.to_bits()))
} else {
assert!(bois.into_iter().map(|b| b.weight)
.zip([-5.0, 0.1, 10.0, 99.0, f64::INFINITY, f64::NAN].iter())
.all(|(a, b)| a.to_bits() == b.to_bits()))
}Trait Implementations§
Source§impl<'de> Deserialize<'de> for Stability
impl<'de> Deserialize<'de> for Stability
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Source§impl MulAssign<Stability> for Food
impl MulAssign<Stability> for Food
Source§fn mul_assign(&mut self, rhs: Stability)
fn mul_assign(&mut self, rhs: Stability)
*= operation. Read moreSource§impl MulAssign<Stability> for Iron
impl MulAssign<Stability> for Iron
Source§fn mul_assign(&mut self, rhs: Stability)
fn mul_assign(&mut self, rhs: Stability)
*= operation. Read moreSource§impl MulAssign<Stability> for Stone
impl MulAssign<Stability> for Stone
Source§fn mul_assign(&mut self, rhs: Stability)
fn mul_assign(&mut self, rhs: Stability)
*= operation. Read moreSource§impl MulAssign<Stability> for Wood
impl MulAssign<Stability> for Wood
Source§fn mul_assign(&mut self, rhs: Stability)
fn mul_assign(&mut self, rhs: Stability)
*= operation. Read moreSource§impl MulAssign<Stability> for Workforce
impl MulAssign<Stability> for Workforce
Source§fn mul_assign(&mut self, rhs: Stability)
fn mul_assign(&mut self, rhs: Stability)
*= operation. Read moreimpl Copy for Stability
Auto Trait Implementations§
impl Freeze for Stability
impl RefUnwindSafe for Stability
impl Send for Stability
impl Sync for Stability
impl Unpin for Stability
impl UnsafeUnpin for Stability
impl UnwindSafe for Stability
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