pub struct Memo<T, S = SyncStorage>where
S: Storage<T>,{ /* private fields */ }Expand description
A memo is an efficient derived reactive value based on other reactive values.
Unlike a “derived signal,” a memo comes with two guarantees:
- The memo will only run once per change, no matter how many times you access its value.
- The memo will only notify its dependents if the value of the computation changes.
This makes a memo the perfect tool for expensive computations.
Memos have a certain overhead compared to derived signals. In most cases, you should create a derived signal. But if the derivation calculation is expensive, you should create a memo.
Memos are lazy: they do not run at all until they are read for the first time, and they will not re-run the calculation when a source signal changes until they are read again.
This is an arena-allocated type, which is Copy and is disposed when its reactive
Owner cleans up. For a reference-counted signal that livesas
as long as a reference to it is alive, see ArcMemo.
let (value, set_value) = signal(0);
// 🆗 we could create a derived signal with a simple function
let double_value = move || value.get() * 2;
set_value.set(2);
assert_eq!(double_value(), 4);
// but imagine the computation is really expensive
let expensive = move || really_expensive_computation(value.get()); // lazy: doesn't run until called
Effect::new(move |_| {
// 🆗 run #1: calls `really_expensive_computation` the first time
println!("expensive = {}", expensive());
});
Effect::new(move |_| {
// ❌ run #2: this calls `really_expensive_computation` a second time!
let value = expensive();
// do something else...
});
// instead, we create a memo
// 🆗 run #1: the calculation runs once immediately
let memoized = Memo::new(move |_| really_expensive_computation(value.get()));
Effect::new(move |_| {
// 🆗 reads the current value of the memo
// can be `memoized()` on nightly
println!("memoized = {}", memoized.get());
});
Effect::new(move |_| {
// ✅ reads the current value **without re-running the calculation**
let value = memoized.get();
// do something else...
});§Core Trait Implementations
.get()clones the current value of the memo. If you call it within an effect, it will cause that effect to subscribe to the memo, and to re-run whenever the value of the memo changes..get_untracked()clones the value of the memo without reactively tracking it.
.read()returns a guard that allows accessing the value of the memo by reference. If you call it within an effect, it will cause that effect to subscribe to the memo, and to re-run whenever the value of the memo changes..read_untracked()gives access to the current value of the memo without reactively tracking it.
.with()allows you to reactively access the memo’s value without cloning by applying a callback function..with_untracked()allows you to access the memo’s value by applying a callback function without reactively tracking it.
.to_stream()converts the memo to anasyncstream of values.::from_stream()converts anasyncstream of values into a memo containing the latest value.
Implementations§
Source§impl<T> Memo<T>
impl<T> Memo<T>
Sourcepub fn new(fun: impl Fn(Option<&T>) -> T + Send + Sync + 'static) -> Memo<T>where
T: PartialEq,
pub fn new(fun: impl Fn(Option<&T>) -> T + Send + Sync + 'static) -> Memo<T>where
T: PartialEq,
Creates a new memoized, computed reactive value.
As with an Effect, the argument to the memo function is the previous value,
i.e., the current value of the memo, which will be None for the initial calculation.
let (value, set_value) = signal(0);
// the memo will reactively update whenever `value` changes
let memoized =
Memo::new(move |_| really_expensive_computation(value.get()));Sourcepub fn new_with_compare(
fun: impl Fn(Option<&T>) -> T + Send + Sync + 'static,
changed: fn(Option<&T>, Option<&T>) -> bool,
) -> Memo<T>
pub fn new_with_compare( fun: impl Fn(Option<&T>) -> T + Send + Sync + 'static, changed: fn(Option<&T>, Option<&T>) -> bool, ) -> Memo<T>
Creates a new memo with a custom comparison function. By default, memos simply use
PartialEq to compare the previous value to the new value. Passing a custom comparator
allows you to compare the old and new values using any criteria.
changed should be a function that returns true if the new value is different from the
old value.
Sourcepub fn new_owning(
fun: impl Fn(Option<T>) -> (T, bool) + Send + Sync + 'static,
) -> Memo<T>
pub fn new_owning( fun: impl Fn(Option<T>) -> (T, bool) + Send + Sync + 'static, ) -> Memo<T>
Creates a new memo by passing a function that computes the value.
Unlike Memo::new, this receives ownership of the previous value. As a result, it
must return both the new value and a bool that is true if the value has changed.
This is lazy: the function will not be called until the memo’s value is read for the first time.
Trait Implementations§
Source§impl<V, S> AddAnyAttr for Memo<V, S>
impl<V, S> AddAnyAttr for Memo<V, S>
Source§impl<V, S> AttributeValue for Memo<V, S>
impl<V, S> AttributeValue for Memo<V, S>
Source§type AsyncOutput = Memo<V, S>
type AsyncOutput = Memo<V, S>
Source§type State = RenderEffect<<V as AttributeValue>::State>
type State = RenderEffect<<V as AttributeValue>::State>
Source§type Cloneable = Memo<V, S>
type Cloneable = Memo<V, S>
FnMut() continues mutating the same
closure), but making a String cloneable does not necessarily need to make it an
Arc<str>, as two different clones of a String will still have the same value.Source§type CloneableOwned = Memo<V, S>
type CloneableOwned = Memo<V, S>
'static. This is used for spreading across types when the
spreadable attribute needs to be owned. In some cases (&'a str to Arc<str>, etc.) the owned
cloneable type has worse performance than the cloneable type, so they are separate.Source§fn to_template(_key: &str, _buf: &mut String)
fn to_template(_key: &str, _buf: &mut String)
<template>.Source§fn hydrate<const FROM_SERVER: bool>(
self,
key: &str,
el: &Element,
) -> <Memo<V, S> as AttributeValue>::State
fn hydrate<const FROM_SERVER: bool>( self, key: &str, el: &Element, ) -> <Memo<V, S> as AttributeValue>::State
<template>.Source§fn build(self, el: &Element, key: &str) -> <Memo<V, S> as AttributeValue>::State
fn build(self, el: &Element, key: &str) -> <Memo<V, S> as AttributeValue>::State
Source§fn rebuild(self, key: &str, state: &mut <Memo<V, S> as AttributeValue>::State)
fn rebuild(self, key: &str, state: &mut <Memo<V, S> as AttributeValue>::State)
Source§fn into_cloneable(self) -> <Memo<V, S> as AttributeValue>::Cloneable
fn into_cloneable(self) -> <Memo<V, S> as AttributeValue>::Cloneable
Source§fn into_cloneable_owned(self) -> <Memo<V, S> as AttributeValue>::CloneableOwned
fn into_cloneable_owned(self) -> <Memo<V, S> as AttributeValue>::CloneableOwned
'static.Source§fn dry_resolve(&mut self)
fn dry_resolve(&mut self)
Source§async fn resolve(self) -> <Memo<V, S> as AttributeValue>::AsyncOutput
async fn resolve(self) -> <Memo<V, S> as AttributeValue>::AsyncOutput
impl<T, S> Copy for Memo<T, S>where
S: Storage<T>,
Source§impl<T, S> DefinedAt for Memo<T, S>where
S: Storage<T>,
impl<T, S> DefinedAt for Memo<T, S>where
S: Storage<T>,
Source§fn defined_at(&self) -> Option<&'static Location<'static>>
fn defined_at(&self) -> Option<&'static Location<'static>>
None in
release mode.impl<T, S> Eq for Memo<T, S>where
S: Storage<T>,
Source§impl<T> From<ArcReadSignal<T>> for Memo<T>
impl<T> From<ArcReadSignal<T>> for Memo<T>
Source§fn from(value: ArcReadSignal<T>) -> Memo<T>
fn from(value: ArcReadSignal<T>) -> Memo<T>
Source§impl<T> From<Memo<Option<T>, LocalStorage>> for MaybeProp<T, LocalStorage>
impl<T> From<Memo<Option<T>, LocalStorage>> for MaybeProp<T, LocalStorage>
Source§fn from(value: Memo<Option<T>, LocalStorage>) -> MaybeProp<T, LocalStorage>
fn from(value: Memo<Option<T>, LocalStorage>) -> MaybeProp<T, LocalStorage>
Source§impl<T> From<Memo<T, LocalStorage>> for Signal<T, LocalStorage>where
T: 'static,
impl<T> From<Memo<T, LocalStorage>> for Signal<T, LocalStorage>where
T: 'static,
Source§fn from(value: Memo<T, LocalStorage>) -> Signal<T, LocalStorage>
fn from(value: Memo<T, LocalStorage>) -> Signal<T, LocalStorage>
Source§impl<T> From<Memo<T, LocalStorage>> for MaybeSignal<T, LocalStorage>
impl<T> From<Memo<T, LocalStorage>> for MaybeSignal<T, LocalStorage>
Source§fn from(value: Memo<T, LocalStorage>) -> MaybeSignal<T, LocalStorage>
fn from(value: Memo<T, LocalStorage>) -> MaybeSignal<T, LocalStorage>
Source§impl<T> From<Memo<T, LocalStorage>> for MaybeProp<T, LocalStorage>
impl<T> From<Memo<T, LocalStorage>> for MaybeProp<T, LocalStorage>
Source§fn from(value: Memo<T, LocalStorage>) -> MaybeProp<T, LocalStorage>
fn from(value: Memo<T, LocalStorage>) -> MaybeProp<T, LocalStorage>
Source§impl<T> From<Memo<T>> for MaybeSignal<T>
impl<T> From<Memo<T>> for MaybeSignal<T>
Source§fn from(value: Memo<T>) -> MaybeSignal<T>
fn from(value: Memo<T>) -> MaybeSignal<T>
Source§impl<T> FromLocal<ArcMemo<T, LocalStorage>> for Memo<T, LocalStorage>where
T: 'static,
impl<T> FromLocal<ArcMemo<T, LocalStorage>> for Memo<T, LocalStorage>where
T: 'static,
Source§fn from_local(value: ArcMemo<T, LocalStorage>) -> Memo<T, LocalStorage>
fn from_local(value: ArcMemo<T, LocalStorage>) -> Memo<T, LocalStorage>
Source§impl<V, S> InnerHtmlValue for Memo<V, S>
impl<V, S> InnerHtmlValue for Memo<V, S>
Source§type AsyncOutput = Memo<V, S>
type AsyncOutput = Memo<V, S>
Source§type State = RenderEffect<<V as InnerHtmlValue>::State>
type State = RenderEffect<<V as InnerHtmlValue>::State>
Source§type CloneableOwned = Memo<V, S>
type CloneableOwned = Memo<V, S>
'static.Source§fn to_template(_buf: &mut String)
fn to_template(_buf: &mut String)
<template>.Source§fn hydrate<const FROM_SERVER: bool>(
self,
el: &Element,
) -> <Memo<V, S> as InnerHtmlValue>::State
fn hydrate<const FROM_SERVER: bool>( self, el: &Element, ) -> <Memo<V, S> as InnerHtmlValue>::State
<template>.Source§fn build(self, el: &Element) -> <Memo<V, S> as InnerHtmlValue>::State
fn build(self, el: &Element) -> <Memo<V, S> as InnerHtmlValue>::State
Source§fn into_cloneable(self) -> <Memo<V, S> as InnerHtmlValue>::Cloneable
fn into_cloneable(self) -> <Memo<V, S> as InnerHtmlValue>::Cloneable
Source§fn into_cloneable_owned(self) -> <Memo<V, S> as InnerHtmlValue>::CloneableOwned
fn into_cloneable_owned(self) -> <Memo<V, S> as InnerHtmlValue>::CloneableOwned
Source§fn dry_resolve(&mut self)
fn dry_resolve(&mut self)
Source§async fn resolve(self) -> <Memo<V, S> as InnerHtmlValue>::AsyncOutput
async fn resolve(self) -> <Memo<V, S> as InnerHtmlValue>::AsyncOutput
Source§impl<C, S> IntoClass for Memo<C, S>
impl<C, S> IntoClass for Memo<C, S>
Source§type AsyncOutput = Memo<C, S>
type AsyncOutput = Memo<C, S>
Source§type State = RenderEffect<<C as IntoClass>::State>
type State = RenderEffect<<C as IntoClass>::State>
Source§type CloneableOwned = Memo<C, S>
type CloneableOwned = Memo<C, S>
'static.Source§fn hydrate<const FROM_SERVER: bool>(
self,
el: &Element,
) -> <Memo<C, S> as IntoClass>::State
fn hydrate<const FROM_SERVER: bool>( self, el: &Element, ) -> <Memo<C, S> as IntoClass>::State
<template>.Source§fn build(self, el: &Element) -> <Memo<C, S> as IntoClass>::State
fn build(self, el: &Element) -> <Memo<C, S> as IntoClass>::State
Source§fn into_cloneable(self) -> <Memo<C, S> as IntoClass>::Cloneable
fn into_cloneable(self) -> <Memo<C, S> as IntoClass>::Cloneable
Source§fn into_cloneable_owned(self) -> <Memo<C, S> as IntoClass>::CloneableOwned
fn into_cloneable_owned(self) -> <Memo<C, S> as IntoClass>::CloneableOwned
Source§fn dry_resolve(&mut self)
fn dry_resolve(&mut self)
Source§async fn resolve(self) -> <Memo<C, S> as IntoClass>::AsyncOutput
async fn resolve(self) -> <Memo<C, S> as IntoClass>::AsyncOutput
Source§fn reset(state: &mut <Memo<C, S> as IntoClass>::State)
fn reset(state: &mut <Memo<C, S> as IntoClass>::State)
Source§const MIN_LENGTH: usize = _
const MIN_LENGTH: usize = _
Source§fn to_template(class: &mut String)
fn to_template(class: &mut String)
<template>.Source§impl<V, S> IntoProperty for Memo<V, S>
impl<V, S> IntoProperty for Memo<V, S>
Source§type State = RenderEffect<<V as IntoProperty>::State>
type State = RenderEffect<<V as IntoProperty>::State>
Source§type CloneableOwned = Memo<V, S>
type CloneableOwned = Memo<V, S>
'static.Source§fn hydrate<const FROM_SERVER: bool>(
self,
el: &Element,
key: &str,
) -> <Memo<V, S> as IntoProperty>::State
fn hydrate<const FROM_SERVER: bool>( self, el: &Element, key: &str, ) -> <Memo<V, S> as IntoProperty>::State
Source§fn build(self, el: &Element, key: &str) -> <Memo<V, S> as IntoProperty>::State
fn build(self, el: &Element, key: &str) -> <Memo<V, S> as IntoProperty>::State
Source§fn rebuild(self, state: &mut <Memo<V, S> as IntoProperty>::State, key: &str)
fn rebuild(self, state: &mut <Memo<V, S> as IntoProperty>::State, key: &str)
Source§fn into_cloneable(self) -> <Memo<V, S> as IntoProperty>::Cloneable
fn into_cloneable(self) -> <Memo<V, S> as IntoProperty>::Cloneable
Source§fn into_cloneable_owned(self) -> <Memo<V, S> as IntoProperty>::CloneableOwned
fn into_cloneable_owned(self) -> <Memo<V, S> as IntoProperty>::CloneableOwned
Source§impl<C, S> IntoStyle for Memo<C, S>
impl<C, S> IntoStyle for Memo<C, S>
Source§type AsyncOutput = Memo<C, S>
type AsyncOutput = Memo<C, S>
Source§type State = RenderEffect<<C as IntoStyle>::State>
type State = RenderEffect<<C as IntoStyle>::State>
Source§type CloneableOwned = Memo<C, S>
type CloneableOwned = Memo<C, S>
'static.Source§fn hydrate<const FROM_SERVER: bool>(
self,
el: &Element,
) -> <Memo<C, S> as IntoStyle>::State
fn hydrate<const FROM_SERVER: bool>( self, el: &Element, ) -> <Memo<C, S> as IntoStyle>::State
<template>.Source§fn build(self, el: &Element) -> <Memo<C, S> as IntoStyle>::State
fn build(self, el: &Element) -> <Memo<C, S> as IntoStyle>::State
Source§fn into_cloneable(self) -> <Memo<C, S> as IntoStyle>::Cloneable
fn into_cloneable(self) -> <Memo<C, S> as IntoStyle>::Cloneable
Source§fn into_cloneable_owned(self) -> <Memo<C, S> as IntoStyle>::CloneableOwned
fn into_cloneable_owned(self) -> <Memo<C, S> as IntoStyle>::CloneableOwned
Source§fn dry_resolve(&mut self)
fn dry_resolve(&mut self)
Source§impl<T, S> ReadUntracked for Memo<T, S>
impl<T, S> ReadUntracked for Memo<T, S>
Source§type Value = ReadGuard<T, Mapped<Plain<Option<<S as Storage<T>>::Wrapped>>, T>>
type Value = ReadGuard<T, Mapped<Plain<Option<<S as Storage<T>>::Wrapped>>, T>>
Source§fn try_read_untracked(&self) -> Option<<Memo<T, S> as ReadUntracked>::Value>
fn try_read_untracked(&self) -> Option<<Memo<T, S> as ReadUntracked>::Value>
None if the signal has already been disposed.Source§fn read_untracked(&self) -> Self::Value
fn read_untracked(&self) -> Self::Value
Source§fn custom_try_read(&self) -> Option<Option<Self::Value>>
fn custom_try_read(&self) -> Option<Option<Self::Value>>
Read::try_read implementation despite it being auto implemented. Read moreSource§impl<V, S> Render for Memo<V, S>
impl<V, S> Render for Memo<V, S>
Source§impl<V, S> RenderHtml for Memo<V, S>
impl<V, S> RenderHtml for Memo<V, S>
Source§const MIN_LENGTH: usize = 0
const MIN_LENGTH: usize = 0
Source§type AsyncOutput = Memo<V, S>
type AsyncOutput = Memo<V, S>
Source§fn dry_resolve(&mut self)
fn dry_resolve(&mut self)
Source§async fn resolve(self) -> <Memo<V, S> as RenderHtml>::AsyncOutput
async fn resolve(self) -> <Memo<V, S> as RenderHtml>::AsyncOutput
Source§fn html_len(&self) -> usize
fn html_len(&self) -> usize
Source§fn to_html_with_buf(
self,
buf: &mut String,
position: &mut Position,
escape: bool,
mark_branches: bool,
)
fn to_html_with_buf( self, buf: &mut String, position: &mut Position, escape: bool, mark_branches: bool, )
Source§fn to_html_async_with_buf<const OUT_OF_ORDER: bool>(
self,
buf: &mut StreamBuilder,
position: &mut Position,
escape: bool,
mark_branches: bool,
)
fn to_html_async_with_buf<const OUT_OF_ORDER: bool>( self, buf: &mut StreamBuilder, position: &mut Position, escape: bool, mark_branches: bool, )
Source§fn hydrate<const FROM_SERVER: bool>(
self,
cursor: &Cursor,
position: &PositionState,
) -> <Memo<V, S> as Render>::State
fn hydrate<const FROM_SERVER: bool>( self, cursor: &Cursor, position: &PositionState, ) -> <Memo<V, S> as Render>::State
Source§const EXISTS: bool = true
const EXISTS: bool = true
Source§fn to_html_branching(self) -> Stringwhere
Self: Sized,
fn to_html_branching(self) -> Stringwhere
Self: Sized,
Source§fn to_html_stream_in_order(self) -> StreamBuilderwhere
Self: Sized,
fn to_html_stream_in_order(self) -> StreamBuilderwhere
Self: Sized,
Source§fn to_html_stream_in_order_branching(self) -> StreamBuilderwhere
Self: Sized,
fn to_html_stream_in_order_branching(self) -> StreamBuilderwhere
Self: Sized,
Source§fn to_html_stream_out_of_order(self) -> StreamBuilderwhere
Self: Sized,
fn to_html_stream_out_of_order(self) -> StreamBuilderwhere
Self: Sized,
Source§fn to_html_stream_out_of_order_branching(self) -> StreamBuilderwhere
Self: Sized,
fn to_html_stream_out_of_order_branching(self) -> StreamBuilderwhere
Self: Sized,
Source§fn hydrate_from<const FROM_SERVER: bool>(self, el: &Element) -> Self::Statewhere
Self: Sized,
fn hydrate_from<const FROM_SERVER: bool>(self, el: &Element) -> Self::Statewhere
Self: Sized,
RenderHtml::hydrate, beginning at the given element.Source§fn hydrate_from_position<const FROM_SERVER: bool>(
self,
el: &Element,
position: Position,
) -> Self::Statewhere
Self: Sized,
fn hydrate_from_position<const FROM_SERVER: bool>(
self,
el: &Element,
position: Position,
) -> Self::Statewhere
Self: Sized,
RenderHtml::hydrate, beginning at the given element and position.Source§impl<T, St> Serialize for Memo<T, St>
impl<T, St> Serialize for Memo<T, St>
Source§fn serialize<S>(
&self,
serializer: S,
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>where
S: Serializer,
fn serialize<S>(
&self,
serializer: S,
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>where
S: Serializer,
Auto Trait Implementations§
impl<T, S> Freeze for Memo<T, S>
impl<T, S> RefUnwindSafe for Memo<T, S>
impl<T, S> Send for Memo<T, S>
impl<T, S> Sync for Memo<T, S>
impl<T, S> Unpin for Memo<T, S>
impl<T, S> UnsafeUnpin for Memo<T, S>
impl<T, S> UnwindSafe for Memo<T, S>
Blanket Implementations§
Source§impl<V, Key, Sig, T> BindAttribute<Key, Sig, T> for Vwhere
V: AddAnyAttr,
Key: AttributeKey,
Sig: IntoSplitSignal<Value = T>,
T: FromEventTarget + AttributeValue + PartialEq + Sync + 'static,
Signal<BoolOrT<T>>: IntoProperty,
<Sig as IntoSplitSignal>::Read: Get<Value = T> + Send + Sync + Clone + 'static,
<Sig as IntoSplitSignal>::Write: Send + Clone + 'static,
Element: GetValue<T>,
impl<V, Key, Sig, T> BindAttribute<Key, Sig, T> for Vwhere
V: AddAnyAttr,
Key: AttributeKey,
Sig: IntoSplitSignal<Value = T>,
T: FromEventTarget + AttributeValue + PartialEq + Sync + 'static,
Signal<BoolOrT<T>>: IntoProperty,
<Sig as IntoSplitSignal>::Read: Get<Value = T> + Send + Sync + Clone + 'static,
<Sig as IntoSplitSignal>::Write: Send + Clone + 'static,
Element: GetValue<T>,
Source§type Output = <V as AddAnyAttr>::Output<Bind<Key, T, <Sig as IntoSplitSignal>::Read, <Sig as IntoSplitSignal>::Write>>
type Output = <V as AddAnyAttr>::Output<Bind<Key, T, <Sig as IntoSplitSignal>::Read, <Sig as IntoSplitSignal>::Write>>
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T, K, V> CustomAttribute<K, V> for T
impl<T, K, V> CustomAttribute<K, V> for T
Source§fn attr(self, key: K, value: V) -> Self::Output<CustomAttr<K, V>>
fn attr(self, key: K, value: V) -> Self::Output<CustomAttr<K, V>>
Source§impl<V, T, P, D> DirectiveAttribute<T, P, D> for V
impl<V, T, P, D> DirectiveAttribute<T, P, D> for V
Source§type Output = <V as AddAnyAttr>::Output<Directive<T, D, P>>
type Output = <V as AddAnyAttr>::Output<Directive<T, D, P>>
Source§fn directive(
self,
handler: D,
param: P,
) -> <V as DirectiveAttribute<T, P, D>>::Output
fn directive( self, handler: D, param: P, ) -> <V as DirectiveAttribute<T, P, D>>::Output
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
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T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
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&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
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impl<T> DowncastSend for T
Source§impl<T> DowncastSync for T
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