Skip to main content

CharacterControllerComponent

Struct CharacterControllerComponent 

Source
pub struct CharacterControllerComponent {
Show 25 fields pub config: CharacterControllerConfig, pub grounded: bool, pub velocity: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>, pub shape: ColliderShape, pub max_speed: f32, pub acceleration: f32, pub jump_impulse: f32, pub can_jump: bool, pub is_crouching: bool, pub is_sprinting: bool, pub crouch_enabled: bool, pub crouch_speed_multiplier: f32, pub sprint_speed_multiplier: f32, pub standing_half_height: f32, pub crouching_half_height: f32, pub crouch_input_was_pressed: bool, pub sprint_input_was_pressed: bool, pub jump_input_was_pressed: bool, pub scale: f32, pub friction_rate: f32, pub above_max_friction_rate: f32, pub engine_input_enabled: bool, pub disable_gravity: bool, pub external_movement: Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>, pub external_jump: bool,
}
Expand description

First-person character controller with kinematic movement.

Provides walking, jumping, crouching, and sprinting using Rapier’s kinematic character controller. Handles ground detection, slope limits, step climbing, and collision response.

Fields§

§config: CharacterControllerConfig

Configuration for step height, slope limits, and autostep behavior.

§grounded: bool

Whether the character is currently touching the ground.

§velocity: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>

Current movement velocity.

§shape: ColliderShape

Collision shape (typically a capsule).

§max_speed: f32

Maximum horizontal movement speed.

§acceleration: f32

Acceleration rate when moving.

§jump_impulse: f32

Upward velocity applied when jumping.

§can_jump: bool

Whether the character can currently jump (grounded and not recently jumped).

§is_crouching: bool

Whether the character is currently crouching.

§is_sprinting: bool

Whether the character is currently sprinting.

§crouch_enabled: bool

Whether crouching is enabled.

§crouch_speed_multiplier: f32

Speed multiplier when crouching (typically < 1.0).

§sprint_speed_multiplier: f32

Speed multiplier when sprinting (typically > 1.0).

§standing_half_height: f32

Capsule half-height when standing.

§crouching_half_height: f32

Capsule half-height when crouching.

§crouch_input_was_pressed: bool

Internal state for crouch toggle detection.

§sprint_input_was_pressed: bool

Internal state for sprint toggle detection.

§jump_input_was_pressed: bool

Internal state for jump detection.

§scale: f32

Overall character scale factor.

§friction_rate: f32

Friction rate applied when grounded and at or below max_speed. Higher values = faster deceleration. Applied as 1.0 - (rate * dt).

§above_max_friction_rate: f32

Friction rate applied when grounded and above max_speed. Applied as exponential decay exp(-rate * dt).

§engine_input_enabled: bool

When false, the engine skips sprint/crouch/jump input for this entity. The game is responsible for setting is_crouching, is_sprinting, and velocity.y. The engine still handles WASD movement, acceleration, friction, gravity, and collision.

§disable_gravity: bool

When true, the engine skips gravity integration and the rapier character solver for this entity, letting game code teleport the player’s transform without physics fighting it. Used by the noclip fly path.

§external_movement: Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>

Camera-relative analog movement injected by game code, treated like a gamepad left stick: x steers right, y drives forward, magnitude clamped to one. Non-zero values override keyboard movement for the frame, which is how an on-screen joystick moves the player.

§external_jump: bool

A one-shot jump request from game code, consumed by the input system on the next step. Lets an on-screen button jump without a Space key.

Implementations§

Source§

impl CharacterControllerComponent

Source

pub fn new_capsule( half_height: f32, radius: f32, ) -> CharacterControllerComponent

Creates a character controller with a capsule collision shape.

Trait Implementations§

Source§

impl Clone for CharacterControllerComponent

Source§

fn clone(&self) -> CharacterControllerComponent

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for CharacterControllerComponent

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
Source§

impl Default for CharacterControllerComponent

Source§

fn default() -> CharacterControllerComponent

Returns the “default value” for a type. Read more
Source§

impl<'de> Deserialize<'de> for CharacterControllerComponent

Source§

fn deserialize<__D>( __deserializer: __D, ) -> Result<CharacterControllerComponent, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
Source§

impl From<&CharacterControllerComponent> for SceneCharacterController

Source§

fn from(controller: &CharacterControllerComponent) -> SceneCharacterController

Converts to this type from the input type.
Source§

impl PartialEq for CharacterControllerComponent

Source§

fn eq(&self, other: &CharacterControllerComponent) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
Source§

impl Schema for CharacterControllerComponent

Source§

impl Serialize for CharacterControllerComponent

Source§

fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
Source§

impl StructuralPartialEq for CharacterControllerComponent

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

Source§

impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

Source§

impl<T> Downcast for T
where T: Any,

Source§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
Source§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
Source§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
Source§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
Source§

impl<T> Downcast for T
where T: Any,

Source§

fn into_any(self: Box<T>) -> Box<dyn Any>

Converts Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.
Source§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Converts Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
Source§

fn as_any(&self) -> &(dyn Any + 'static)

Converts &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
Source§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Converts &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
Source§

impl<T> DowncastSend for T
where T: Any + Send,

Source§

fn into_any_send(self: Box<T>) -> Box<dyn Any + Send>

Converts Box<Trait> (where Trait: DowncastSend) to Box<dyn Any + Send>, which can then be downcast into Box<ConcreteType> where ConcreteType implements Trait.
Source§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

Source§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
Source§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

Source§

fn into_any_sync(self: Box<T>) -> Box<dyn Any + Send + Sync>

Converts Box<Trait> (where Trait: DowncastSync) to Box<dyn Any + Send + Sync>, which can then be downcast into Box<ConcreteType> where ConcreteType implements Trait.
Source§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Converts Arc<Trait> (where Trait: DowncastSync) to Arc<Any>, which can then be downcast into Arc<ConcreteType> where ConcreteType implements Trait.
Source§

impl<S, T> Duplex<S> for T
where T: FromSample<S> + ToSample<S>,

Source§

impl<T> DynClone for T
where T: Clone,

Source§

fn __clone_box(&self, _: Private) -> *mut ()

Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> FromFormData for T

Source§

fn from_event(ev: &Event) -> Result<T, FromFormDataError>

Tries to deserialize the data, given only the submit event.
Source§

fn from_form_data(form_data: &FormData) -> Result<T, Error>

Tries to deserialize the data, given the actual form data.
Source§

impl<CustErr, T, Request> FromReq<GetUrl, Request, CustErr> for T
where Request: Req<CustErr> + Send + 'static, T: DeserializeOwned,

Source§

async fn from_req(req: Request) -> Result<T, ServerFnError<CustErr>>

Attempts to deserialize the arguments from a request.
Source§

impl<CustErr, T, Request> FromReq<Json, Request, CustErr> for T
where Request: Req<CustErr> + Send + 'static, T: DeserializeOwned,

Source§

async fn from_req(req: Request) -> Result<T, ServerFnError<CustErr>>

Attempts to deserialize the arguments from a request.
Source§

impl<CustErr, T, Request> FromReq<PostUrl, Request, CustErr> for T
where Request: Req<CustErr> + Send + 'static, T: DeserializeOwned,

Source§

async fn from_req(req: Request) -> Result<T, ServerFnError<CustErr>>

Attempts to deserialize the arguments from a request.
Source§

impl<CustErr, T, Response> FromRes<Json, Response, CustErr> for T
where Response: ClientRes<CustErr> + Send, T: DeserializeOwned + Send,

Source§

async fn from_res(res: Response) -> Result<T, ServerFnError<CustErr>>

Attempts to deserialize the outputs from a response.
Source§

impl<S> FromSample<S> for S

Source§

fn from_sample_(s: S) -> S

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<CustErr, T, Request> IntoReq<GetUrl, Request, CustErr> for T
where Request: ClientReq<CustErr>, T: Serialize + Send,

Source§

fn into_req( self, path: &str, accepts: &str, ) -> Result<Request, ServerFnError<CustErr>>

Attempts to serialize the arguments into an HTTP request.
Source§

impl<CustErr, T, Request> IntoReq<Json, Request, CustErr> for T
where Request: ClientReq<CustErr>, T: Serialize + Send,

Source§

fn into_req( self, path: &str, accepts: &str, ) -> Result<Request, ServerFnError<CustErr>>

Attempts to serialize the arguments into an HTTP request.
Source§

impl<CustErr, T, Request> IntoReq<PostUrl, Request, CustErr> for T
where Request: ClientReq<CustErr>, T: Serialize + Send,

Source§

fn into_req( self, path: &str, accepts: &str, ) -> Result<Request, ServerFnError<CustErr>>

Attempts to serialize the arguments into an HTTP request.
Source§

impl<CustErr, T, Response> IntoRes<Json, Response, CustErr> for T
where Response: Res<CustErr>, T: Serialize + Send,

Source§

async fn into_res(self) -> Result<Response, ServerFnError<CustErr>>

Attempts to serialize the output into an HTTP response.
Source§

impl<F, T> IntoSample<T> for F
where T: FromSample<F>,

Source§

fn into_sample(self) -> T

Source§

impl<T> NoneValue for T
where T: Default,

Source§

type NoneType = T

Source§

fn null_value() -> T

The none-equivalent value.
Source§

impl<T> Pointable for T

Source§

const ALIGN: usize

The alignment of pointer.
Source§

type Init = T

The type for initializers.
Source§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
Source§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
Source§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
Source§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
Source§

impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> Scalar for T
where T: 'static + Clone + PartialEq + Debug,

Source§

impl<T> SerializableAny for T
where T: 'static + Any + Clone + for<'a> Send + Sync,

Source§

impl<T, S> SimdFrom<T, S> for T
where S: Simd,

Source§

fn simd_from(value: T, _simd: S) -> T

Source§

impl<F, T, S> SimdInto<T, S> for F
where T: SimdFrom<F, S>, S: Simd,

Source§

fn simd_into(self, simd: S) -> T

Source§

impl<T> StorageAccess<T> for T

Source§

fn as_borrowed(&self) -> &T

Borrows the value.
Source§

fn into_taken(self) -> T

Takes the value.
Source§

impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

Source§

fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
Source§

fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
Source§

fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
Source§

fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> ToSample<U> for T
where U: FromSample<T>,

Source§

fn to_sample_(self) -> U

Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<S, T> Upcast<T> for S
where T: UpcastFrom<S> + ?Sized, S: ?Sized,

Source§

fn upcast(&self) -> &T
where Self: ErasableGeneric, T: Sized + ErasableGeneric<Repr = Self::Repr>,

Perform a zero-cost type-safe upcast to a wider ref type within the Wasm bindgen generics type system. Read more
Source§

fn upcast_into(self) -> T
where Self: Sized + ErasableGeneric, T: Sized + ErasableGeneric<Repr = Self::Repr>,

Perform a zero-cost type-safe upcast to a wider type within the Wasm bindgen generics type system. Read more
Source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

Source§

fn vzip(self) -> V

Source§

impl<T> WasmNotSend for T
where T: Send,

Source§

impl<T> WasmNotSendSync for T

Source§

impl<T> WasmNotSync for T
where T: Sync,

Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more