pub enum ClientMessage {
Show 16 variants
SetViewportTiles(Vec<ViewportTile>),
Action(Box<EditorAction>),
SetTransform {
id: u32,
translation: [f32; 3],
rotation: [f32; 3],
scale: [f32; 3],
committed: bool,
},
SetEntityName {
id: u32,
name: String,
},
SetComponent {
id: u32,
payload: Box<ComponentPatch>,
committed: bool,
},
AddComponent {
id: u32,
kind: ComponentKind,
},
RemoveComponent {
id: u32,
kind: ComponentKind,
},
Animation {
id: u32,
command: AnimationCommand,
},
UpdateMaterial {
name: String,
material: Box<Material>,
committed: bool,
},
SetRenderSettings(Box<RenderSettingsState>),
DropAsset {
name: String,
},
LoadGltfBundle {
name: String,
},
UpgradeBrush {
name: String,
},
SubmitCommand {
command: String,
},
LoadScriptAsset {
name: String,
url: String,
},
Agent(Box<AgentRequest>),
}Expand description
Page to worker, over the app envelope field. Transport (init, resize, pointer, wheel, touch, keyboard) is the worker host’s control plane and is not part of this protocol.
Variants§
SetViewportTiles(Vec<ViewportTile>)
Replaces the camera tile layout. An empty list returns to the single full-canvas view.
Action(Box<EditorAction>)
SetTransform
SetEntityName
SetComponent
AddComponent
RemoveComponent
Animation
UpdateMaterial
SetRenderSettings(Box<RenderSettingsState>)
DropAsset
A dropped or picked file’s bytes ride the attachments under name.
Routed by extension: .glb/.gltf import, .hdr skybox, .nsmap/.json map,
.nsprefab prefab.
LoadGltfBundle
A multi-file glTF: the attachments carry the document bytes under
name plus every buffer and image under its relative path.
UpgradeBrush
Replace the selected greybox brush’s art with the glTF riding the
attachments under name.
SubmitCommand
Submit a command from the console builder. command is the json of a
Command, the one command layer. The worker
deserializes it and pushes it onto the participant command buffer, the
same path a script takes, applied on the next dispatch.
LoadScriptAsset
Fetch an asset by url and register its bytes under name in the
script runtime’s asset map, so an embedded lesson reaches a glb or hdr
through assets.<name> without carrying the bytes. The worker fetches
asynchronously and acks with WorkerMessage::ScriptAssetLoaded or
WorkerMessage::ScriptAssetFailed.
Agent(Box<AgentRequest>)
External agent traffic (Claude Code via the MCP bridge), forwarded over the page’s WebSocket relay onto this same postMessage path.
Trait Implementations§
Source§impl Clone for ClientMessage
impl Clone for ClientMessage
Source§fn clone(&self) -> ClientMessage
fn clone(&self) -> ClientMessage
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl<'de> Deserialize<'de> for ClientMessage
impl<'de> Deserialize<'de> for ClientMessage
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Auto Trait Implementations§
impl Freeze for ClientMessage
impl RefUnwindSafe for ClientMessage
impl Send for ClientMessage
impl Sync for ClientMessage
impl Unpin for ClientMessage
impl UnsafeUnpin for ClientMessage
impl UnwindSafe for ClientMessage
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