pub struct OrderedListProps {
pub items: Signal<Vec<ListItem>>,
pub on_move_up: Option<Callback<String>>,
pub on_move_down: Option<Callback<String>>,
pub on_remove: Option<Callback<String>>,
pub on_select: Option<Callback<String>>,
}Expand description
Props for the OrderedList component.
A reorderable list of ListItems, showing move-up, move-down, and remove actions
only for the callbacks that are provided (up/down are disabled at the ends). Each
callback receives the affected item’s id, and on_select fires when a row’s label is
clicked. Renders an “Empty” placeholder when there are no items.
§Required Props
§Optional Props
- on_move_up:
Callback<String> - on_move_down:
Callback<String> - on_remove:
Callback<String> - on_select:
Callback<String>
Fields§
§items: Signal<Vec<ListItem>>§on_move_up: Option<Callback<String>>§on_move_down: Option<Callback<String>>§on_remove: Option<Callback<String>>§on_select: Option<Callback<String>>Implementations§
Source§impl OrderedListProps
impl OrderedListProps
Sourcepub fn builder() -> OrderedListPropsBuilder<((), (), (), (), ())>
pub fn builder() -> OrderedListPropsBuilder<((), (), (), (), ())>
Create a builder for building OrderedListProps.
On the builder, call .items(...), .on_move_up(...)(optional), .on_move_down(...)(optional), .on_remove(...)(optional), .on_select(...)(optional) to set the values of the fields.
Finally, call .build() to create the instance of OrderedListProps.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for OrderedListProps
impl RefUnwindSafe for OrderedListProps
impl Send for OrderedListProps
impl Sync for OrderedListProps
impl Unpin for OrderedListProps
impl UnsafeUnpin for OrderedListProps
impl UnwindSafe for OrderedListProps
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