pub struct VfxAnimatorComponent {Show 17 fields
pub age: f32,
pub lifetime: f32,
pub despawn_on_end: bool,
pub start_scale: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>,
pub end_scale: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>,
pub spin_axis: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>,
pub spin_speed: f32,
pub peak_color: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>,
pub emissive_strength: f32,
pub base_alpha: f32,
pub fade_alpha: bool,
pub pulse_amplitude: f32,
pub pulse_frequency: f32,
pub orbit_center: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>,
pub orbit_radius: f32,
pub orbit_axis: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>,
pub orbit_speed: f32,
}Expand description
Drives a mesh entity’s transform and emissive material over its lifetime.
Covers expanding shockwaves (scale ramp plus alpha fade plus self-despawn), spinning portals and vortices, and pulsing energy shields.
Fields§
§age: f32§lifetime: f32Total lifetime in seconds. Values at or below zero loop forever.
despawn_on_end: bool§start_scale: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>§end_scale: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>§spin_axis: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>§spin_speed: f32§peak_color: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>Emissive and base color at full intensity.
emissive_strength: f32§base_alpha: f32§fade_alpha: boolMultiply alpha by (1 - progress) over the lifetime.
pulse_amplitude: f32§pulse_frequency: f32§orbit_center: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>Center the entity orbits around. Active when orbit_radius is positive.
orbit_radius: f32§orbit_axis: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>§orbit_speed: f32Orbit angular speed in radians per second.
Trait Implementations§
Source§impl Clone for VfxAnimator
impl Clone for VfxAnimator
Source§fn clone(&self) -> VfxAnimator
fn clone(&self) -> VfxAnimator
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for VfxAnimator
Source§impl Debug for VfxAnimator
impl Debug for VfxAnimator
Source§impl Default for VfxAnimator
impl Default for VfxAnimator
Source§fn default() -> VfxAnimator
fn default() -> VfxAnimator
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for VfxAnimator
impl<'de> Deserialize<'de> for VfxAnimator
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<VfxAnimator, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<VfxAnimator, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Serialize for VfxAnimator
impl Serialize for VfxAnimator
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
Auto Trait Implementations§
impl Freeze for VfxAnimator
impl RefUnwindSafe for VfxAnimator
impl Send for VfxAnimator
impl Sync for VfxAnimator
impl Unpin for VfxAnimator
impl UnsafeUnpin for VfxAnimator
impl UnwindSafe for VfxAnimator
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