pub enum Projection {
Perspective(PerspectiveCamera),
Orthographic(OrthographicCamera),
}Expand description
Projection mode for a camera.
Variants§
Perspective(PerspectiveCamera)
Perspective projection with foreshortening (3D games, realistic rendering).
Orthographic(OrthographicCamera)
Orthographic projection without foreshortening (2D games, CAD, isometric views).
Implementations§
Source§impl Projection
impl Projection
Sourcepub fn matrix(&self) -> Matrix<f32, Const<4>, Const<4>, ArrayStorage<f32, 4, 4>>
pub fn matrix(&self) -> Matrix<f32, Const<4>, Const<4>, ArrayStorage<f32, 4, 4>>
Returns the projection matrix using default or stored aspect ratio.
Sourcepub fn matrix_with_aspect(
&self,
aspect_ratio: f32,
) -> Matrix<f32, Const<4>, Const<4>, ArrayStorage<f32, 4, 4>>
pub fn matrix_with_aspect( &self, aspect_ratio: f32, ) -> Matrix<f32, Const<4>, Const<4>, ArrayStorage<f32, 4, 4>>
Returns the projection matrix with the specified aspect ratio.
For perspective cameras, this overrides the stored aspect ratio. For orthographic cameras, aspect ratio is ignored.
Trait Implementations§
Source§impl Clone for Projection
impl Clone for Projection
Source§fn clone(&self) -> Projection
fn clone(&self) -> Projection
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for Projection
Source§impl Debug for Projection
impl Debug for Projection
Source§impl<'de> Deserialize<'de> for Projection
impl<'de> Deserialize<'de> for Projection
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<Projection, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<Projection, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for Projection
impl PartialEq for Projection
Source§impl Serialize for Projection
impl Serialize for Projection
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl StructuralPartialEq for Projection
Auto Trait Implementations§
impl Freeze for Projection
impl RefUnwindSafe for Projection
impl Send for Projection
impl Sync for Projection
impl Unpin for Projection
impl UnsafeUnpin for Projection
impl UnwindSafe for Projection
Blanket Implementations§
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