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UndoStack

Struct UndoStack 

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pub struct UndoStack { /* private fields */ }
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A dual stack of edit transactions. Each transaction batches the before-state of every component it touched, so one undo reverses a whole edit and one redo reapplies it.

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impl UndoStack

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pub fn new() -> Self

A fresh empty stack.

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pub fn capture(&mut self, world: &World, entity: Entity, kind: SnapshotKind)

Captures an entity’s current value for kind into the open transaction, before applying the change. Call once per component about to change, then make the change, then commit.

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pub fn commit(&mut self)

Closes the open transaction and pushes it onto the undo stack, clearing the redo stack since a new edit invalidates any redo history. A commit with nothing captured is a no-op.

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pub fn undo(&mut self, world: &mut World) -> bool

Reverses the most recent committed transaction, restoring every component it captured and recording the current state for redo. Returns false when there is nothing to undo.

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pub fn redo(&mut self, world: &mut World) -> bool

Reapplies the most recently undone transaction. Returns false when there is nothing to redo.

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pub fn can_undo(&self) -> bool

Whether an undo is available.

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pub fn can_redo(&self) -> bool

Whether a redo is available.

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pub fn clear(&mut self)

Drops all history and any open transaction.

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impl Default for UndoStack

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fn default() -> UndoStack

Returns the “default value” for a type. Read more

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