#[repr(u16)]pub enum GamepadButton {
Show 20 variants
South = 1,
East = 2,
North = 4,
West = 5,
C = 3,
Z = 6,
LeftTrigger = 7,
LeftTrigger2 = 9,
RightTrigger = 8,
RightTrigger2 = 10,
Select = 11,
Start = 12,
Mode = 13,
LeftThumb = 14,
RightThumb = 15,
DPadUp = 16,
DPadDown = 17,
DPadLeft = 18,
DPadRight = 19,
Unknown = 0,
}Expand description
A gamepad button. South/East/West/North are the face buttons (A/B/X/Y
on Xbox), with LeftTrigger/RightTrigger as the shoulder bumpers and
LeftTrigger2/RightTrigger2 as the analog triggers.
Gamepad’s elements which state can be represented by value from 0.0 to 1.0.
Variants§
South = 1
East = 2
North = 4
West = 5
C = 3
Z = 6
LeftTrigger = 7
LeftTrigger2 = 9
RightTrigger = 8
RightTrigger2 = 10
Select = 11
Start = 12
Mode = 13
LeftThumb = 14
RightThumb = 15
DPadUp = 16
DPadDown = 17
DPadLeft = 18
DPadRight = 19
Unknown = 0
Implementations§
Trait Implementations§
impl Copy for Button
impl Eq for Button
impl StructuralPartialEq for Button
Auto Trait Implementations§
impl Freeze for Button
impl RefUnwindSafe for Button
impl Send for Button
impl Sync for Button
impl Unpin for Button
impl UnsafeUnpin for Button
impl UnwindSafe for Button
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