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CallStack

Struct CallStack 

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pub struct CallStack(pub Vec<StackElem>);
Expand description

A call stack, saving the history of function calls.

§Size

The callstack length is assumed to be smaller at most u32::MAX, which allows to store indices in a more compact way on the eval stack. Any method leading to a push that reaches this size will currently panic.

Tuple Fields§

§0: Vec<StackElem>

Implementations§

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impl CallStack

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pub fn new() -> Self

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pub fn enter_var(&mut self, id: LocIdent, pos: PosIdx)

Push a marker to indicate that a var was entered.

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pub fn enter_app(&mut self, pos_table: &PosTable, pos: PosIdx)

Push a marker to indicate that an application was entered.

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pub fn enter_fun(&mut self, pos_table: &PosTable, pos: PosIdx)

Push a marker to indicate that during the evaluation an application, the function part was finally evaluated to an expression of the form fun x => body, and that the body of this function was entered.

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pub fn enter_field( &mut self, id: LocIdent, pos_record: PosIdx, pos_field: PosIdx, pos_access: PosIdx, )

Push a marker to indicate that a record field was entered.

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pub fn group_by_calls( self: &CallStack, pos_table: &PosTable, files: &Files, ) -> (Vec<CallDescr>, Option<CallDescr>)

Process a raw callstack by aggregating elements belonging to the same call. Return a list of call descriptions from the most nested/recent to the least nested/recent, together with the last pending call, if any.

Recall that when a call f arg is evaluated, the following events happen:

  1. arg is pushed on the evaluation stack.
  2. f is evaluated.
  3. Hopefully, the result of this evaluation is a function Func(id, body). arg is popped from the stack, bound to id in the environment, and body is entered.

For error reporting purpose, we want to be able to determine the chain of nested calls leading to the current code path at any moment. To do so, the Nickel abstract machine maintains a callstack via this basic mechanism:

  1. When an application is evaluated, push a marker with the position of the application on the callstack.
  2. When a function body is entered, push a marker with the position of the original application on the callstack.
  3. When a variable is evaluated, push a marker with its name and position on the callstack.
  4. When a record field is accessed, push a marker with its name and position on the callstack too.

Both field and variable are useful to determine the name of a called function, when there is one. The resulting stack is not suited to be reported to the user for the following reasons:

  1. One call spans several items on the callstack. First the application is entered (pushing an App), then possibly variables or other application are evaluated until we eventually reach a function for the left hand side. Then body of this function is entered (pushing a Fun).
  2. Because of currying, multi-ary applications span several objects on the callstack. Typically, (fun x y => x + y) arg1 arg2 spans two App and two Fun elements in the form App1 App2 Fun2 Fun1, where the position span of App1 includes the position span of App2. We want to group them as one call.
  3. The callstack includes calls to builtin contracts. These calls are inserted implicitly by the abstract machine and are not written explicitly by the user. Showing them is confusing and clutters the call chain, so we get rid of them too.

This is the role of group_by_calls, which filter out unwanted elements and groups callstack elements into atomic call elements represented by CallDescr.

The final call description list is reversed such that the most nested calls, which are usually the most relevant to understand the error, are printed first.

§Arguments
  • stdlib_ids: the FileIds of the sources containing standard contracts, to filter their calls out.
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pub fn len(&self) -> u32

Return the length of the callstack. Wrapper for callstack.0.len().

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pub fn is_empty(&self) -> bool

Return whether the callstack is empty.

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pub fn truncate(&mut self, len: usize)

Truncate the callstack at a certain size. Used e.g. to quickly drop the elements introduced during the strict evaluation of the operand of a primitive operator. Wrapper for callstack.0.truncate(len).

Trait Implementations§

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impl AsRef<Vec<StackElem>> for CallStack

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fn as_ref(&self) -> &Vec<StackElem>

Converts this type into a shared reference of the (usually inferred) input type.
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impl Clone for CallStack

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fn clone(&self) -> CallStack

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for CallStack

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for CallStack

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fn default() -> CallStack

Returns the “default value” for a type. Read more
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impl From<CallStack> for Vec<StackElem>

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fn from(cs: CallStack) -> Self

Converts to this type from the input type.
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impl PartialEq for CallStack

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fn eq(&self, other: &CallStack) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for CallStack

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impl StructuralPartialEq for CallStack

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The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> RoundingInto<U> for T
where U: RoundingFrom<T>,

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T, U> SaturatingInto<U> for T
where U: SaturatingFrom<T>,

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impl<'ast, S, T> ToAst<'ast, T> for S
where T: FromMainline<'ast, S>,

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fn to_ast(&self, alloc: &'ast AstAlloc, pos_table: &PosTable) -> T

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impl<T> ToDebugString for T
where T: Debug,

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fn to_debug_string(&self) -> String

Returns the String produced by Ts Debug implementation.

§Examples
use malachite_base::strings::ToDebugString;

assert_eq!([1, 2, 3].to_debug_string(), "[1, 2, 3]");
assert_eq!(
    [vec![2, 3], vec![], vec![4]].to_debug_string(),
    "[[2, 3], [], [4]]"
);
assert_eq!(Some(5).to_debug_string(), "Some(5)");
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impl<S, T> ToMainline<T> for S
where T: FromAst<S>,

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fn to_mainline(&self, pos_table: &mut PosTable) -> T

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryConvert<'_, T> for U
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_convert( _: &AstAlloc, from: T, ) -> Result<U, <U as TryConvert<'_, T>>::Error>

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T, U> WrappingInto<U> for T
where U: WrappingFrom<T>,

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fn wrapping_into(self) -> U