pub enum InspectCommands {
Bpsv {
input: String,
raw: bool,
},
BuildConfig {
product: String,
build: String,
region: String,
},
CdnConfig {
product: String,
region: String,
},
Encoding {
product: String,
region: String,
stats: bool,
search: Option<String>,
limit: usize,
},
Install {
product: String,
region: String,
tags: Option<String>,
all: bool,
},
DownloadManifest {
product: String,
region: String,
priority_limit: usize,
tags: Option<String>,
},
Size {
product: String,
region: String,
largest: usize,
tags: Option<String>,
},
}
Variants§
Bpsv
Parse and display BPSV data
BuildConfig
Inspect build configuration
CdnConfig
Inspect CDN configuration
Encoding
Inspect encoding file
Fields
Install
Inspect install manifest
Fields
Filter by tags (comma-separated)
DownloadManifest
Inspect download manifest
Fields
Filter by tags (comma-separated)
Size
Inspect size file
Trait Implementations§
Source§impl FromArgMatches for InspectCommands
impl FromArgMatches for InspectCommands
Source§fn from_arg_matches(__clap_arg_matches: &ArgMatches) -> Result<Self, Error>
fn from_arg_matches(__clap_arg_matches: &ArgMatches) -> Result<Self, Error>
Source§fn from_arg_matches_mut(
__clap_arg_matches: &mut ArgMatches,
) -> Result<Self, Error>
fn from_arg_matches_mut( __clap_arg_matches: &mut ArgMatches, ) -> Result<Self, Error>
Source§fn update_from_arg_matches(
&mut self,
__clap_arg_matches: &ArgMatches,
) -> Result<(), Error>
fn update_from_arg_matches( &mut self, __clap_arg_matches: &ArgMatches, ) -> Result<(), Error>
Assign values from
ArgMatches
to self
.Source§fn update_from_arg_matches_mut<'b>(
&mut self,
__clap_arg_matches: &mut ArgMatches,
) -> Result<(), Error>
fn update_from_arg_matches_mut<'b>( &mut self, __clap_arg_matches: &mut ArgMatches, ) -> Result<(), Error>
Assign values from
ArgMatches
to self
.Source§impl Subcommand for InspectCommands
impl Subcommand for InspectCommands
Source§fn augment_subcommands<'b>(__clap_app: Command) -> Command
fn augment_subcommands<'b>(__clap_app: Command) -> Command
Source§fn augment_subcommands_for_update<'b>(__clap_app: Command) -> Command
fn augment_subcommands_for_update<'b>(__clap_app: Command) -> Command
Append to
Command
so it can instantiate self
via
FromArgMatches::update_from_arg_matches_mut
Read moreSource§fn has_subcommand(__clap_name: &str) -> bool
fn has_subcommand(__clap_name: &str) -> bool
Test whether
Self
can parse a specific subcommandAuto Trait Implementations§
impl Freeze for InspectCommands
impl RefUnwindSafe for InspectCommands
impl Send for InspectCommands
impl Sync for InspectCommands
impl Unpin for InspectCommands
impl UnwindSafe for InspectCommands
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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impl<T> Instrument for T
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fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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Set the foreground color generically Read more
Source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
Source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
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Change the background color to blue
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Change the foreground color to magenta
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Change the foreground color to purple
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Change the background color to purple
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Change the foreground color to cyan
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Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>
Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>
Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
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Change the foreground color to bright black
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Change the background color to bright black
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Change the foreground color to bright red
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Change the foreground color to bright green
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Change the background color to bright green
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Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
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Change the foreground color to bright magenta
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Change the foreground color to bright white
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Change the background color to bright white
Source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
Source§fn dimmed(&self) -> DimDisplay<'_, Self>
fn dimmed(&self) -> DimDisplay<'_, Self>
Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>
Make the text italicized
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Make the text underlined
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fn blink(&self) -> BlinkDisplay<'_, Self>
Make the text blink
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Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
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Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
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Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg
or
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, Read moreSource§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
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Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg
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&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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&self,
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Sets the background color to an RGB value.
Source§fn if_supports_color<'a, Out, ApplyFn>(
&'a self,
stream: impl Into<Stream>,
apply: ApplyFn,
) -> SupportsColorsDisplay<'a, Self, Out, ApplyFn>where
ApplyFn: Fn(&'a Self) -> Out,
fn if_supports_color<'a, Out, ApplyFn>(
&'a self,
stream: impl Into<Stream>,
apply: ApplyFn,
) -> SupportsColorsDisplay<'a, Self, Out, ApplyFn>where
ApplyFn: Fn(&'a Self) -> Out,
Apply a given transformation function to all formatters if the given stream
supports at least basic ANSI colors, allowing you to conditionally apply
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