pub enum ReplayabilityStatus {
Replayable,
NotReplayable(Vec<NonReplayableReason>),
Incomplete,
}Expand description
The result of checking whether a run can be replayed.
Variants§
Replayable
The run is definitely replayable.
No blocking reasons and no uncertain conditions.
NotReplayable(Vec<NonReplayableReason>)
The run is definitely not replayable.
Contains at least one blocking reason.
Incomplete
The run might be replayable but is incomplete.
The archive might be usable, but we’d need to open store.zip to
verify all expected files are present.
Trait Implementations§
Source§impl Clone for ReplayabilityStatus
impl Clone for ReplayabilityStatus
Source§fn clone(&self) -> ReplayabilityStatus
fn clone(&self) -> ReplayabilityStatus
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for ReplayabilityStatus
impl RefUnwindSafe for ReplayabilityStatus
impl Send for ReplayabilityStatus
impl Sync for ReplayabilityStatus
impl Unpin for ReplayabilityStatus
impl UnwindSafe for ReplayabilityStatus
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