pub enum TestEventKind<'a> {
Show 14 variants RunStarted { test_list: &'a TestList<'a>, run_id: Uuid, }, SetupScriptStarted { index: usize, total: usize, script_id: ScriptId, command: &'a str, args: &'a [String], no_capture: bool, }, SetupScriptSlow { script_id: ScriptId, command: &'a str, args: &'a [String], elapsed: Duration, will_terminate: bool, }, SetupScriptFinished { index: usize, total: usize, script_id: ScriptId, command: &'a str, args: &'a [String], no_capture: bool, run_status: SetupScriptExecuteStatus, }, TestStarted { test_instance: TestInstance<'a>, current_stats: RunStats, running: usize, cancel_state: Option<CancelReason>, }, TestSlow { test_instance: TestInstance<'a>, retry_data: RetryData, elapsed: Duration, will_terminate: bool, }, TestAttemptFailedWillRetry { test_instance: TestInstance<'a>, run_status: ExecuteStatus, delay_before_next_attempt: Duration, failure_output: TestOutputDisplay, }, TestRetryStarted { test_instance: TestInstance<'a>, retry_data: RetryData, }, TestFinished { test_instance: TestInstance<'a>, success_output: TestOutputDisplay, failure_output: TestOutputDisplay, junit_store_success_output: bool, junit_store_failure_output: bool, run_statuses: ExecutionStatuses, current_stats: RunStats, running: usize, cancel_state: Option<CancelReason>, }, TestSkipped { test_instance: TestInstance<'a>, reason: MismatchReason, }, RunBeginCancel { setup_scripts_running: usize, running: usize, reason: CancelReason, }, RunPaused { setup_scripts_running: usize, running: usize, }, RunContinued { setup_scripts_running: usize, running: usize, }, RunFinished { run_id: Uuid, start_time: SystemTime, elapsed: Duration, run_stats: RunStats, },
}
Expand description

The kind of test event this is.

Forms part of TestEvent.

Variants§

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RunStarted

Fields

§test_list: &'a TestList<'a>

The list of tests that will be run.

The methods on the test list indicate the number of tests that will be run.

§run_id: Uuid

The UUID for this run.

The test run started.

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SetupScriptStarted

Fields

§index: usize

The setup script index.

§total: usize

The total number of setup scripts.

§script_id: ScriptId

The script ID.

§command: &'a str

The command to run.

§args: &'a [String]

The arguments to the command.

§no_capture: bool

True if some output from the setup script is being passed through.

A setup script started.

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SetupScriptSlow

Fields

§script_id: ScriptId

The script ID.

§command: &'a str

The command to run.

§args: &'a [String]

The arguments to the command.

§elapsed: Duration

The amount of time elapsed since the start of execution.

§will_terminate: bool

True if the script has hit its timeout and is about to be terminated.

A setup script was slow.

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SetupScriptFinished

Fields

§index: usize

The setup script index.

§total: usize

The total number of setup scripts.

§script_id: ScriptId

The script ID.

§command: &'a str

The command to run.

§args: &'a [String]

The arguments to the command.

§no_capture: bool

True if some output from the setup script was passed through.

§run_status: SetupScriptExecuteStatus

The execution status of the setup script.

A setup script completed execution.

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TestStarted

Fields

§test_instance: TestInstance<'a>

The test instance that was started.

§current_stats: RunStats

Current run statistics so far.

§running: usize

The number of tests currently running, including this one.

§cancel_state: Option<CancelReason>

The cancel status of the run. This is None if the run is still ongoing.

A test started running.

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TestSlow

Fields

§test_instance: TestInstance<'a>

The test instance that was slow.

§retry_data: RetryData

Retry data.

§elapsed: Duration

The amount of time that has elapsed since the beginning of the test.

§will_terminate: bool

True if the test has hit its timeout and is about to be terminated.

A test was slower than a configured soft timeout.

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TestAttemptFailedWillRetry

Fields

§test_instance: TestInstance<'a>

The test instance that is being retried.

§run_status: ExecuteStatus

The status of this attempt to run the test. Will never be success.

§delay_before_next_attempt: Duration

The delay before the next attempt to run the test.

§failure_output: TestOutputDisplay

Whether failure outputs are printed out.

A test attempt failed and will be retried in the future.

This event does not occur on the final run of a failing test.

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TestRetryStarted

Fields

§test_instance: TestInstance<'a>

The test instance that is being retried.

§retry_data: RetryData

Data related to retries.

A retry has started.

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TestFinished

Fields

§test_instance: TestInstance<'a>

The test instance that finished running.

§success_output: TestOutputDisplay

Test setting for success output.

§failure_output: TestOutputDisplay

Test setting for failure output.

§junit_store_success_output: bool

Whether the JUnit report should store success output for this test.

§junit_store_failure_output: bool

Whether the JUnit report should store failure output for this test.

§run_statuses: ExecutionStatuses

Information about all the runs for this test.

§current_stats: RunStats

Current statistics for number of tests so far.

§running: usize

The number of tests that are currently running, excluding this one.

§cancel_state: Option<CancelReason>

The cancel status of the run. This is None if the run is still ongoing.

A test finished running.

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TestSkipped

Fields

§test_instance: TestInstance<'a>

The test instance that was skipped.

§reason: MismatchReason

The reason this test was skipped.

A test was skipped.

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RunBeginCancel

Fields

§setup_scripts_running: usize

The number of setup scripts still running.

§running: usize

The number of tests still running.

§reason: CancelReason

The reason this run was canceled.

A cancellation notice was received.

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RunPaused

Fields

§setup_scripts_running: usize

The number of setup scripts running.

§running: usize

The number of tests currently running.

A SIGTSTP event was received and the run was paused.

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RunContinued

Fields

§setup_scripts_running: usize

The number of setup scripts that will be started up again.

§running: usize

The number of tests that will be started up again.

A SIGCONT event was received and the run is being continued.

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RunFinished

Fields

§run_id: Uuid

The unique ID for this run.

§start_time: SystemTime

The time at which the run was started.

§elapsed: Duration

The amount of time it took for the tests to run.

§run_stats: RunStats

Statistics for the run.

The test run finished.

Trait Implementations§

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impl<'a> Clone for TestEventKind<'a>

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fn clone(&self) -> TestEventKind<'a>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'a> Debug for TestEventKind<'a>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<'a> RefUnwindSafe for TestEventKind<'a>

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impl<'a> Send for TestEventKind<'a>

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impl<'a> Sync for TestEventKind<'a>

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impl<'a> Unpin for TestEventKind<'a>

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impl<'a> UnwindSafe for TestEventKind<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>

Change the foreground color to black
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fn on_black<'a>(&'a self) -> BgColorDisplay<'a, Black, Self>

Change the background color to black
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fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self>

Change the foreground color to red
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fn on_red<'a>(&'a self) -> BgColorDisplay<'a, Red, Self>

Change the background color to red
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fn green<'a>(&'a self) -> FgColorDisplay<'a, Green, Self>

Change the foreground color to green
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fn on_green<'a>(&'a self) -> BgColorDisplay<'a, Green, Self>

Change the background color to green
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fn yellow<'a>(&'a self) -> FgColorDisplay<'a, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>

Change the background color to yellow
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fn blue<'a>(&'a self) -> FgColorDisplay<'a, Blue, Self>

Change the foreground color to blue
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fn on_blue<'a>(&'a self) -> BgColorDisplay<'a, Blue, Self>

Change the background color to blue
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fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to magenta
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fn purple<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to purple
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fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to purple
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fn cyan<'a>(&'a self) -> FgColorDisplay<'a, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan<'a>(&'a self) -> BgColorDisplay<'a, Cyan, Self>

Change the background color to cyan
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fn white<'a>(&'a self) -> FgColorDisplay<'a, White, Self>

Change the foreground color to white
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fn on_white<'a>(&'a self) -> BgColorDisplay<'a, White, Self>

Change the background color to white
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fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>

Change the background color to the terminal default
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fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>

Change the background color to bright black
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fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>

Change the background color to bright red
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fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>

Change the background color to bright white
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fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>

Make the text bold
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fn dimmed<'a>(&'a self) -> DimDisplay<'a, Self>

Make the text dim
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fn italic<'a>(&'a self) -> ItalicDisplay<'a, Self>

Make the text italicized
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fn underline<'a>(&'a self) -> UnderlineDisplay<'a, Self>

Make the text italicized
Make the text blink
Make the text blink (but fast!)
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fn reversed<'a>(&'a self) -> ReversedDisplay<'a, Self>

Swap the foreground and background colors
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fn hidden<'a>(&'a self) -> HiddenDisplay<'a, Self>

Hide the text
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fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V