pub struct MenuItem {
pub icon: VNode,
pub text: &'static str,
pub link: &'static str,
pub class: &'static str,
pub title: &'static str,
pub submenus: Vec<MenuItem>,
}
Fields§
§icon: VNode
§text: &'static str
§link: &'static str
§class: &'static str
§title: &'static str
Trait Implementations§
source§impl PartialEq for MenuItem
impl PartialEq for MenuItem
source§impl Properties for MenuItem
impl Properties for MenuItem
impl StructuralPartialEq for MenuItem
Auto Trait Implementations§
impl !RefUnwindSafe for MenuItem
impl !Send for MenuItem
impl !Sync for MenuItem
impl Unpin for MenuItem
impl !UnwindSafe for MenuItem
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoPropValue<Option<T>> for T
impl<T> IntoPropValue<Option<T>> for T
source§fn into_prop_value(self) -> Option<T>
fn into_prop_value(self) -> Option<T>
Convert
self
to a value of a Properties
struct.source§impl<T> IntoPropValue<T> for T
impl<T> IntoPropValue<T> for T
source§fn into_prop_value(self) -> T
fn into_prop_value(self) -> T
Convert
self
to a value of a Properties
struct.