Struct network_manager::Connection[][src]

pub struct Connection { /* fields omitted */ }

Methods

impl Connection
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Activate a Network Manager connection.

Examples

use network_manager::NetworkManager;
let manager = NetworkManager::new();
let connections = manager.get_connections().unwrap();
connections[0].activate().unwrap();

Deactivates a Network Manager connection.

Examples

use network_manager::NetworkManager;
let manager = NetworkManager::new();
let connections = manager.get_connections().unwrap();
connections[0].deactivate().unwrap();

Trait Implementations

impl Clone for Connection
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Ord for Connection
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This method returns an Ordering between self and other. Read more

Compares and returns the maximum of two values. Read more

Compares and returns the minimum of two values. Read more

impl PartialOrd for Connection
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This method returns an ordering between self and other values if one exists. Read more

This method tests less than (for self and other) and is used by the < operator. Read more

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

impl PartialEq for Connection
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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl Eq for Connection
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impl Debug for Connection
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Formats the value using the given formatter. Read more

impl<'a> From<&'a Connection> for i32
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Performs the conversion.

Auto Trait Implementations

impl !Send for Connection

impl !Sync for Connection