pub struct StdSystem<C: CustomTypes<StdSystem<C>>> { /* private fields */ }Expand description
A type implementing the System trait which supports all features.
StdSystem can be configured with CustomTypes and Config,
which together allow for the definition of any external features (e.g., defining syscalls),
as well as overriding default behavior (e.g., rpc intercepting).
Implementations§
Source§impl<C: CustomTypes<StdSystem<C>>> StdSystem<C>
impl<C: CustomTypes<StdSystem<C>>> StdSystem<C>
Sourcepub fn new_sync(
base_url: CompactString,
project_name: Option<&str>,
config: Config<C, Self>,
clock: Arc<Clock>,
) -> Self
pub fn new_sync( base_url: CompactString, project_name: Option<&str>, config: Config<C, Self>, clock: Arc<Clock>, ) -> Self
Equivalent to StdSystem::new_async except that it can be executed outside of async context.
Note that using this from within async context can result in a panic from, e.g., tokio trying to create a runtime within a runtime.
Examples found in repository?
99fn main() {
100 // read in an xml file whose path is given as a command line argument
101 let args = std::env::args().collect::<Vec<_>>();
102 if args.len() != 2 {
103 panic!("usage: {} [xml file]", &args[0]);
104 }
105 let mut xml = String::new();
106 std::fs::File::open(&args[1]).expect("failed to open file").read_to_string(&mut xml).expect("failed to read file");
107
108 // create a new shared clock and start a thread that updates it at our desired interval
109 let clock = Arc::new(Clock::new(UtcOffset::UTC, Some(Precision::Medium)));
110 let clock_clone = clock.clone();
111 std::thread::spawn(move || loop {
112 std::thread::sleep(CLOCK_INTERVAL);
113 clock_clone.update();
114 });
115
116 // create a custom config for the system - in this simple example we just implement the say/think blocks to print to stdout
117 let config = Config::<C, StdSystem<C>> {
118 request: None,
119 command: Some(Rc::new(|_mc, key, command, _proc| match command {
120 Command::Print { style: _, value } => {
121 if let Some(value) = value {
122 println!("{value:?}");
123 }
124 key.complete(Ok(())); // any request that you handle must be completed - otherwise the calling process will hang forever
125 CommandStatus::Handled
126 }
127 _ => CommandStatus::UseDefault { key, command }, // anything you don't handle should return the key and command to invoke the default behavior instead
128 })),
129 };
130
131 // initialize our system with all the info we've put together
132 let system = Rc::new(StdSystem::new_sync(CompactString::new(BASE_URL), None, config, clock.clone()));
133 let mut env = get_running_project(&xml, system);
134
135 // begin running the code - these are some helpers to make things more efficient in terms of memory and cpu resources
136 let mut idle_sleeper = IdleAction::new(YIELDS_BEFORE_SLEEP, Box::new(|| std::thread::sleep(IDLE_SLEEP_TIME)));
137 let mut next_collect = clock.read(Precision::Medium) + COLLECT_INTERVAL;
138 loop {
139 env.mutate(|mc, env| {
140 let mut proj = env.proj.borrow_mut(mc);
141 for _ in 0..1024 {
142 // step the virtual machine forward by one bytecode instruction
143 let res = proj.step(mc);
144 if let ProjectStep::Error { error, proc } = &res {
145 // if we get an error, we can generate an error summary including a stack trace - here we just print out the result
146 let trace = ErrorSummary::extract(error, proc, &env.locs);
147 println!("error: {error:?}\ntrace: {trace:?}");
148 }
149 // this takes care of performing thread sleep if we get a bunch of no-ops from proj.step back to back
150 idle_sleeper.consume(&res);
151 }
152 });
153 // if it's time for us to do garbage collection, do it and reset the next collection time
154 if clock.read(Precision::Low) >= next_collect {
155 env.collect_all();
156 next_collect = clock.read(Precision::Medium) + COLLECT_INTERVAL;
157 }
158 }
159}Sourcepub async fn new_async(
base_url: CompactString,
project_name: Option<&str>,
config: Config<C, Self>,
clock: Arc<Clock>,
) -> Self
pub async fn new_async( base_url: CompactString, project_name: Option<&str>, config: Config<C, Self>, clock: Arc<Clock>, ) -> Self
Initializes a new instance of StdSystem targeting the given NetsBlox server base url, e.g., https://cloud.netsblox.org.
Sourcepub async fn call_rpc_async(
&self,
host: Option<&str>,
service: &str,
rpc: &str,
args: &[(&str, &Json)],
) -> Result<SimpleValue, CompactString>
pub async fn call_rpc_async( &self, host: Option<&str>, service: &str, rpc: &str, args: &[(&str, &Json)], ) -> Result<SimpleValue, CompactString>
Asynchronously calls an RPC and returns the result.
This function directly makes requests to NetsBlox, bypassing any RPC hook defined by Config.
Sourcepub fn get_public_id(&self) -> CompactString
pub fn get_public_id(&self) -> CompactString
Gets the public id of the running system that can be used to send messages to this client.
Sourcepub fn inject_message(
&self,
msg_type: CompactString,
values: VecMap<CompactString, SimpleValue, false>,
)
pub fn inject_message( &self, msg_type: CompactString, values: VecMap<CompactString, SimpleValue, false>, )
Injects a message into the receiving queue as if received over the network.
Trait Implementations§
Source§impl<C: CustomTypes<StdSystem<C>>> System<C> for StdSystem<C>
impl<C: CustomTypes<StdSystem<C>>> System<C> for StdSystem<C>
Source§type RequestKey = AsyncKey<Result<<C as CustomTypes<StdSystem<C>>>::Intermediate, CompactString>>
type RequestKey = AsyncKey<Result<<C as CustomTypes<StdSystem<C>>>::Intermediate, CompactString>>
Source§type CommandKey = AsyncKey<Result<(), CompactString>>
type CommandKey = AsyncKey<Result<(), CompactString>>
Source§fn rand<T: SampleUniform, R: SampleRange<T>>(&self, range: R) -> T
fn rand<T: SampleUniform, R: SampleRange<T>>(&self, range: R) -> T
range, which is assumed to be non-empty.
The input for this generic function is such that it is compatible with rand::Rng::gen_range,
which makes it possible to implement this function with any random provider under the rand crate standard.Source§fn perform_request<'gc>(
&self,
mc: &Mutation<'gc>,
request: Request<'gc, C, Self>,
proc: &mut Process<'gc, C, Self>,
) -> Result<Self::RequestKey, ErrorCause<C, Self>>
fn perform_request<'gc>( &self, mc: &Mutation<'gc>, request: Request<'gc, C, Self>, proc: &mut Process<'gc, C, Self>, ) -> Result<Self::RequestKey, ErrorCause<C, Self>>
Entity that made the request is provided for context.Source§fn poll_request<'gc>(
&self,
mc: &Mutation<'gc>,
key: &Self::RequestKey,
_proc: &mut Process<'gc, C, Self>,
) -> Result<AsyncResult<Result<Value<'gc, C, Self>, CompactString>>, ErrorCause<C, Self>>
fn poll_request<'gc>( &self, mc: &Mutation<'gc>, key: &Self::RequestKey, _proc: &mut Process<'gc, C, Self>, ) -> Result<AsyncResult<Result<Value<'gc, C, Self>, CompactString>>, ErrorCause<C, Self>>
Entity that made the request is provided for context.Source§fn perform_command<'gc>(
&self,
mc: &Mutation<'gc>,
command: Command<'gc, '_, C, Self>,
proc: &mut Process<'gc, C, Self>,
) -> Result<Self::CommandKey, ErrorCause<C, Self>>
fn perform_command<'gc>( &self, mc: &Mutation<'gc>, command: Command<'gc, '_, C, Self>, proc: &mut Process<'gc, C, Self>, ) -> Result<Self::CommandKey, ErrorCause<C, Self>>
Entity that issued the command is provided for context.Source§fn poll_command<'gc>(
&self,
_mc: &Mutation<'gc>,
key: &Self::CommandKey,
_proc: &mut Process<'gc, C, Self>,
) -> Result<AsyncResult<Result<(), CompactString>>, ErrorCause<C, Self>>
fn poll_command<'gc>( &self, _mc: &Mutation<'gc>, key: &Self::CommandKey, _proc: &mut Process<'gc, C, Self>, ) -> Result<AsyncResult<Result<(), CompactString>>, ErrorCause<C, Self>>
Entity that issued the command is provided for context.Source§fn send_message(
&self,
msg_type: CompactString,
values: VecMap<CompactString, Json, false>,
targets: Vec<CompactString>,
expect_reply: bool,
) -> Result<Option<ExternReplyKey>, ErrorCause<C, StdSystem<C>>>
fn send_message( &self, msg_type: CompactString, values: VecMap<CompactString, Json, false>, targets: Vec<CompactString>, expect_reply: bool, ) -> Result<Option<ExternReplyKey>, ErrorCause<C, StdSystem<C>>>
values to each of the specified targets.
The expect_reply value controls whether or not to use a reply mechanism to asynchronously receive a response from the target(s).
In the case that there are multiple targets, only the first reply (if any) should be used.Source§fn poll_reply(&self, key: &ExternReplyKey) -> AsyncResult<Option<Json>>
fn poll_reply(&self, key: &ExternReplyKey) -> AsyncResult<Option<Json>>
System::send_message.
If the client responds, a value of [Some(x)] is returned.
The system may elect to impose a timeout for reply results, in which case None is returned instead.Source§fn send_reply(
&self,
key: InternReplyKey,
value: Json,
) -> Result<(), ErrorCause<C, Self>>
fn send_reply( &self, key: InternReplyKey, value: Json, ) -> Result<(), ErrorCause<C, Self>>
Source§fn receive_message(&self) -> Option<IncomingMessage>
fn receive_message(&self) -> Option<IncomingMessage>
None if there are no messages in the buffer.
If a message is received, a tuple of form (msg_type, values, reply_key) is returned.