Struct netsblox_api::common::RoomState
source · pub struct RoomState {
pub id: ProjectId,
pub owner: String,
pub name: String,
pub roles: HashMap<RoleId, RoleState, RandomState>,
pub collaborators: Vec<String, Global>,
pub version: u64,
}Fields§
§id: ProjectId§owner: String§name: String§roles: HashMap<RoleId, RoleState, RandomState>§collaborators: Vec<String, Global>§version: u64Trait Implementations§
source§impl<'de> Deserialize<'de> for RoomState
impl<'de> Deserialize<'de> for RoomState
source§fn deserialize<__D>(
__deserializer: __D
) -> Result<RoomState, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D
) -> Result<RoomState, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl Serialize for RoomState
impl Serialize for RoomState
source§fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more