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SpeedApp

Struct SpeedApp 

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pub struct SpeedApp {
Show 17 fields pub config: TestConfig, pub settings: Settings, pub status: SharedString, pub phase: Phase, pub running: bool, pub download_samples: Vec<f32>, pub upload_samples: Vec<f32>, pub download_mbps: f32, pub upload_mbps: f32, pub peak_download: f32, pub peak_upload: f32, pub ping_ms: f32, pub location: Option<SharedString>, pub isp: Option<SharedString>, pub server: Option<SharedString>, pub result: Option<SpeedTestResult>, pub history: Vec<SpeedTestResult>,
}
Expand description

The root application entity.

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§config: TestConfig§settings: Settings§status: SharedString§phase: Phase§running: bool§download_samples: Vec<f32>§upload_samples: Vec<f32>§download_mbps: f32§upload_mbps: f32§peak_download: f32§peak_upload: f32§ping_ms: f32§location: Option<SharedString>§isp: Option<SharedString>§server: Option<SharedString>§result: Option<SpeedTestResult>§history: Vec<SpeedTestResult>

Recent past runs, newest first (read from the shared redb history).

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impl SpeedApp

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pub fn new() -> Self

Build a fresh, side-effect-free state (no disk access — see Self::boot).

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pub fn boot(&mut self)

Load persisted settings (JSON) and history (redb) from disk.

Kept separate from Self::new so unit tests stay pure and don’t touch the user’s real config/history files.

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pub fn reload_history(&mut self)

Re-read recent runs from the shared history database.

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pub fn toggle_auto_run(&mut self)

Toggle the “run a test on launch” preference and persist settings.

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pub fn clear_history(&mut self)

Clear all saved history (and the on-screen list).

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pub fn cycle_server(&mut self)

Cycle the test server through the built-in presets.

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pub fn adjust_size(&mut self, delta: i64)

Adjust the test payload size (MB), clamped to a sane range.

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pub fn adjust_timeout(&mut self, delta: i64)

Adjust the per-test timeout (seconds), clamped to a sane range.

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pub fn cycle_detail(&mut self)

Cycle the output detail level.

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pub fn start(&mut self, cx: &mut Context<'_, Self>)

Kick off a full speed test and stream its progress into this entity.

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pub fn apply(&mut self, event: TestEvent)

Apply a single progress event to the state.

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impl Default for SpeedApp

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Render for SpeedApp

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fn render( &mut self, _window: &mut Window, cx: &mut Context<'_, Self>, ) -> impl IntoElement

Render this view into an element tree.

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