pub struct Table {
pub rows: Pooled<Vec<Path>>,
pub cols: Pooled<Vec<(Path, Z64)>>,
}
Fields§
§rows: Pooled<Vec<Path>>
§cols: Pooled<Vec<(Path, Z64)>>
Trait Implementations§
Source§impl Pack for Table
impl Pack for Table
fn encoded_len(&self) -> usize
fn encode(&self, buf: &mut impl BufMut) -> Result<(), PackError>
fn decode(buf: &mut impl Buf) -> Result<Self, PackError>
fn const_encoded_len() -> Option<usize>
fn decode_into(&mut self, buf: &mut impl Buf) -> Result<(), PackError>where
Self: Sized,
impl Eq for Table
impl StructuralPartialEq for Table
Auto Trait Implementations§
impl Freeze for Table
impl RefUnwindSafe for Table
impl Send for Table
impl Sync for Table
impl Unpin for Table
impl UnwindSafe for Table
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.