pub struct HandlerDraft {
pub pattern: String,
pub kind: HandlerKind,
pub instruction: String,
pub language: String,
pub code: String,
pub resident: bool,
pub actions: Vec<Value>,
pub timeout_secs: String,
pub focus: DraftFocus,
pub selected_action: usize,
pub editing: Option<String>,
pub error: Option<String>,
}Expand description
One handler being edited.
Fields§
§pattern: String§kind: HandlerKind§instruction: StringLLM handler instruction.
language: String§code: String§resident: bool§actions: Vec<Value>Static actions as JSON values.
timeout_secs: StringManual handler: seconds to wait for the operator, as typed.
focus: DraftFocus§selected_action: usize§editing: Option<String>§error: Option<String>Implementations§
Source§impl HandlerDraft
impl HandlerDraft
Buttons, in Tab order after the fields.
pub fn focused_action(&self) -> Option<ModalAction>
Sourcepub fn focus_stops(&self) -> Vec<DraftFocus>
pub fn focus_stops(&self) -> Vec<DraftFocus>
Every focus stop the current kind offers, in Tab order. The body stops change with the kind, so switching kinds re-plans the tour rather than leaving Tab landing on fields that no longer exist.
Sourcepub fn cycle_focus(&mut self, backward: bool)
pub fn cycle_focus(&mut self, backward: bool)
Tab through kind → pattern → the kind’s own fields → Save → Cancel.
Sourcepub fn set_kind(&mut self, kind: HandlerKind)
pub fn set_kind(&mut self, kind: HandlerKind)
Change the kind, keeping focus valid for the new kind’s fields.
Sourcepub fn pattern_choices(event_ids: &[(String, String)]) -> Vec<String>
pub fn pattern_choices(event_ids: &[(String, String)]) -> Vec<String>
The pattern choices ←/→ walks: * first, then the protocol’s events.
Sourcepub fn cycle_pattern(&mut self, event_ids: &[(String, String)], backward: bool)
pub fn cycle_pattern(&mut self, event_ids: &[(String, String)], backward: bool)
Step the pattern through the choices (wrapping); free text that matches
no choice starts from *.
Sourcepub fn cycle_language(&mut self, backward: bool)
pub fn cycle_language(&mut self, backward: bool)
Step the script language through SCRIPT_LANGUAGES.
pub fn new() -> Self
pub fn from_handler(handler: &EventHandler) -> Self
Sourcepub fn to_handler(&self) -> Result<EventHandler>
pub fn to_handler(&self) -> Result<EventHandler>
Build the handler, validating it the same way the startup path does.
Trait Implementations§
Source§impl Clone for HandlerDraft
impl Clone for HandlerDraft
Source§impl Debug for HandlerDraft
impl Debug for HandlerDraft
Auto Trait Implementations§
impl Freeze for HandlerDraft
impl RefUnwindSafe for HandlerDraft
impl Send for HandlerDraft
impl Sync for HandlerDraft
impl Unpin for HandlerDraft
impl UnsafeUnpin for HandlerDraft
impl UnwindSafe for HandlerDraft
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