pub struct ServerInstance {Show 19 fields
pub id: ServerId,
pub port: u16,
pub protocol_name: String,
pub instruction: String,
pub memory: String,
pub status: ServerStatus,
pub connections: HashMap<ConnectionId, ConnectionState>,
pub created_at: Instant,
pub status_changed_at: Instant,
pub local_addr: Option<SocketAddr>,
pub startup_params: Option<Value>,
pub event_handler_config: Option<EventHandlerConfig>,
pub protocol_data: Value,
pub log_files: HashMap<String, PathBuf>,
pub feedback_instructions: Option<String>,
pub feedback_buffer: Vec<Value>,
pub last_feedback_processed: Option<Instant>,
pub recent_connections: VecDeque<ClosedConnectionSummary>,
pub connection_opened_at: HashMap<ConnectionId, Instant>,
}Expand description
A server instance with its own connections, state, and configuration
Clone is derived. It used to hold a JoinHandle — which is not Clone — so every
caller that wanted a copy wrote the fields out by hand and each new field had to be added
to all four copies or be silently dropped. Background tasks now live in
AppState::register_server_task, so the handle is gone and the hand-written copies with
it.
Fields§
§id: ServerIdUnique server ID
port: u16Listening port
protocol_name: StringProtocol name (e.g., “TCP”, “HTTP”, “SSH”)
instruction: StringUser instructions for this server
memory: StringLLM memory for this server
status: ServerStatusServer status
connections: HashMap<ConnectionId, ConnectionState>Active connections for this server
created_at: InstantWhen the server was created
status_changed_at: InstantWhen the server status last changed (for cleanup reaper)
local_addr: Option<SocketAddr>Local listening address
startup_params: Option<Value>Protocol-specific startup parameters
event_handler_config: Option<EventHandlerConfig>Event handler configuration for handling protocol events
protocol_data: ValueProtocol-specific server data (flexible storage)
This replaces protocol-specific feature-gated fields. Each protocol can store any data structure here by serializing to JSON. Use get_protocol_data() and set_protocol_data() helper methods.
log_files: HashMap<String, PathBuf>Log file paths (output_name -> log_file_path)
feedback_instructions: Option<String>Feedback instructions for automatic server adjustment When set, network requests can provide feedback that triggers LLM-based server adjustments
feedback_buffer: Vec<Value>Accumulated feedback buffer (cleared after processing) Each entry is a JSON value containing feedback data
last_feedback_processed: Option<Instant>Last time feedback was processed (for debouncing)
recent_connections: VecDeque<ClosedConnectionSummary>Recently closed connections, newest first, capped at
RECENT_CONNECTION_CAPACITY.
connection_opened_at: HashMap<ConnectionId, Instant>When each live connection was added, for
ClosedConnectionSummary::opened_unix_ms. ConnectionState itself
is built as a struct literal in ~117 protocol call sites, so the
open-time lives here instead of as a new field there. Public only
because ServerInstance is built as a struct literal in a few places;
treat it as add_connection/remove_connection bookkeeping.
Implementations§
Source§impl ServerInstance
impl ServerInstance
Sourcepub fn new(
id: ServerId,
port: u16,
protocol_name: String,
instruction: String,
) -> Self
pub fn new( id: ServerId, port: u16, protocol_name: String, instruction: String, ) -> Self
Create a new server instance
Sourcepub fn get_protocol_data<T: DeserializeOwned>(&self) -> Result<T, Error>
pub fn get_protocol_data<T: DeserializeOwned>(&self) -> Result<T, Error>
Get protocol-specific data
Sourcepub fn set_protocol_data<T: Serialize>(&mut self, data: T) -> Result<(), Error>
pub fn set_protocol_data<T: Serialize>(&mut self, data: T) -> Result<(), Error>
Set protocol-specific data
Sourcepub fn get_protocol_field(&self, key: &str) -> Option<&Value>
pub fn get_protocol_field(&self, key: &str) -> Option<&Value>
Get a field from protocol data
Sourcepub fn set_protocol_field(&mut self, key: String, value: Value)
pub fn set_protocol_field(&mut self, key: String, value: Value)
Set a field in protocol data
Sourcepub fn get_or_create_log_path(&mut self, output_name: &str) -> Result<PathBuf>
pub fn get_or_create_log_path(&mut self, output_name: &str) -> Result<PathBuf>
Get or create a log file path for the given output name.
Format: netget_<output_name>_<timestamp>_s<server id>.log, in the process’s working
directory. The timestamp is when the server was created, so every line a server
writes to one output name lands in one file for that server’s whole life.
The server id is what makes the name unique, and it was missing. The timestamp has
one-second resolution, so two servers started in the same second and asked for the same
output name — which is the norm, since access_logs is the name eleven tests and most
example prompts use — produced the same path and appended into each other’s file.
Nothing detected that: each server’s own log_files map is per-server and perfectly
consistent, so both believed they owned the file.
output_name is model-authored and becomes part of a filename, so it is checked
against the same allowlist as a database name and refused otherwise. The prefix and
suffix meant .. could only escape through a directory literally named netget_<x>
in the working directory, which is one mkdir away from an append into any file the
process can write, and append_to_log is offered to the model on network events.
Sourcepub fn add_connection(&mut self, state: ConnectionState)
pub fn add_connection(&mut self, state: ConnectionState)
Add a connection to this server
Sourcepub fn remove_connection(&mut self, id: ConnectionId) -> Option<ConnectionState>
pub fn remove_connection(&mut self, id: ConnectionId) -> Option<ConnectionState>
Remove a connection from this server, remembering it in
Self::recent_connections.
Sourcepub fn get_connection(&self, id: ConnectionId) -> Option<&ConnectionState>
pub fn get_connection(&self, id: ConnectionId) -> Option<&ConnectionState>
Get a connection by ID
Sourcepub fn get_connection_mut(
&mut self,
id: ConnectionId,
) -> Option<&mut ConnectionState>
pub fn get_connection_mut( &mut self, id: ConnectionId, ) -> Option<&mut ConnectionState>
Get a mutable connection by ID
Sourcepub fn get_all_connections(&self) -> Vec<&ConnectionState>
pub fn get_all_connections(&self) -> Vec<&ConnectionState>
Get all connections
Sourcepub fn cleanup_old_connections(&mut self, max_age_secs: u64)
pub fn cleanup_old_connections(&mut self, max_age_secs: u64)
Clean up old connectionless protocol entries (UDP, DNS, etc.)
Trait Implementations§
Source§impl Clone for ServerInstance
impl Clone for ServerInstance
Auto Trait Implementations§
impl Freeze for ServerInstance
impl RefUnwindSafe for ServerInstance
impl Send for ServerInstance
impl Sync for ServerInstance
impl Unpin for ServerInstance
impl UnsafeUnpin for ServerInstance
impl UnwindSafe for ServerInstance
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