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FireAndForget

Struct FireAndForget 

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pub struct FireAndForget { /* private fields */ }
Expand description

Fire-and-forget reliability mode.

No acknowledgments, no retransmission, maximum throughput. Suitable for:

  • LLM token streams
  • Embeddings
  • Intermediate activations
  • Metrics/telemetry

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impl FireAndForget

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pub fn new() -> Self

Create a new fire-and-forget mode

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impl Debug for FireAndForget

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for FireAndForget

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fn default() -> FireAndForget

Returns the “default value” for a type. Read more
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impl ReliabilityMode for FireAndForget

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fn on_send(&mut self, _descriptor: Arc<RetransmitDescriptor>)

Called when a packet is sent. The descriptor carries pre- encryption inputs so the retransmit path can rebuild a fresh-counter packet rather than replaying stale ciphertext.
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fn on_receive(&mut self, seq: u64) -> bool

Called when a packet is received. Returns true if accepted.
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fn needs_ack(&self) -> bool

Check if this mode requires acknowledgments
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fn build_nack(&self) -> Option<NackPayload>

Build a NACK payload if there are missing sequences
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fn on_nack(&mut self, _nack: &NackPayload) -> Vec<Arc<RetransmitDescriptor>>

Process a received NACK and return descriptors for the caller to rebuild + dispatch. The returned Arc clones share the inner RetransmitDescriptor allocation; the caller bumps the refcount instead of deep-cloning the Vec<Bytes> of events.
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fn get_timed_out(&mut self) -> Vec<Arc<RetransmitDescriptor>>

Get descriptors that need retransmission due to timeout. See Self::on_nack for the Arc-sharing contract.
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fn has_pending(&self) -> bool

Check if there are unacknowledged packets
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fn name(&self) -> &'static str

Get the name of this reliability mode
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fn take_failed(&mut self) -> bool

Take-and-clear the “stream has given up” flag (H-3): true once after a packet exhausts max_retries while still unacked — the reliable layer can no longer recover that gap, so the caller should signal a stream reset to the peer rather than let it stall to a higher-level timeout. Default false (fire-and-forget never gives up — it tracks nothing).
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fn rx_ack_seq(&self) -> u64

The receiver’s cumulative ack — the lowest sequence not yet contiguously received (next_expected). The peer piggybacks this on its window grants so the sender can prune (H-9). Default 0 (fire-and-forget tracks no sequence).
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fn on_ack(&mut self, _ack_seq: u64)

Sender-side: a cumulative ack arrived — every sequence below ack_seq has been received, so drop them from the retransmit window (H-9). Without this, packets linger in pending on the happy path until they spuriously time out and get resent (and, post-H-3, spuriously give up). Default no-op.
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fn on_ack_ranges(&mut self, _ack_seq: u64, _ranges: &[(u64, u64)])

Sender-side: a positive SACK-range ack arrived (R-3). ack_seq carries the cumulative ack (applied exactly like Self::on_ack); ranges are half-open [start, end) received runs strictly above it. SACKed packets are REMOVED from the retransmit window — the receiver has them, so they leave in-flight accounting and are never retransmit-eligible again. This is what stops one lost head packet from RTO- flooding every tracked packet behind it. Default no-op (fire-and-forget tracks nothing).
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fn build_ack_ranges(&self, _max_ranges: usize) -> Vec<(u64, u64)>

Receiver-side: the current out-of-order received runs above Self::rx_ack_seq, newest-first (descending by end), at most max_ranges entries — the payload of an outgoing StreamAckRanges (R-4). Default empty (fire-and-forget tracks nothing; a gapless reliable stream has none).
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fn can_send(&self) -> bool

Whether the sender may put another packet in flight under its congestion window (H-6). Default true (fire-and-forget has no congestion state). A reliable stream returns false once in-flight reaches its cwnd, so the send path back-pressures and paces to the cwnd under loss.

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