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CreateMessageBodyBuilder

Struct CreateMessageBodyBuilder 

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pub struct CreateMessageBodyBuilder<S: State = Empty> { /* private fields */ }
Expand description

Use builder syntax to set the inputs and finish with build().

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impl<S: State> CreateMessageBodyBuilder<S>

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pub fn build(self) -> CreateMessageBody
where S: IsComplete,

Finish building and return the requested object

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pub fn content( self, value: impl Into<String>, ) -> CreateMessageBodyBuilder<SetContent<S>>
where S::Content: IsUnset,

Optional (Some / Option setters).

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pub fn maybe_content( self, value: Option<impl Into<String>>, ) -> CreateMessageBodyBuilder<SetContent<S>>
where S::Content: IsUnset,

Optional (Some / Option setters).

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pub fn embeds( self, value: Vec<MessageEmbed>, ) -> CreateMessageBodyBuilder<SetEmbeds<S>>
where S::Embeds: IsUnset,

Optional (Some / Option setters). Default: vec![].

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pub fn maybe_embeds( self, value: Option<Vec<MessageEmbed>>, ) -> CreateMessageBodyBuilder<SetEmbeds<S>>
where S::Embeds: IsUnset,

Optional (Some / Option setters). Default: vec![].

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pub fn attachments( self, value: Vec<AttachmentRequest>, ) -> CreateMessageBodyBuilder<SetAttachments<S>>
where S::Attachments: IsUnset,

Optional (Some / Option setters). Default: vec![].

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pub fn maybe_attachments( self, value: Option<Vec<AttachmentRequest>>, ) -> CreateMessageBodyBuilder<SetAttachments<S>>
where S::Attachments: IsUnset,

Optional (Some / Option setters). Default: vec![].

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pub fn message_reference( self, value: MessageReference, ) -> CreateMessageBodyBuilder<SetMessageReference<S>>
where S::MessageReference: IsUnset,

Optional (Some / Option setters).

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pub fn maybe_message_reference( self, value: Option<MessageReference>, ) -> CreateMessageBodyBuilder<SetMessageReference<S>>
where S::MessageReference: IsUnset,

Optional (Some / Option setters).

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pub fn allowed_mentions( self, value: AllowedMentions, ) -> CreateMessageBodyBuilder<SetAllowedMentions<S>>
where S::AllowedMentions: IsUnset,

Optional (Some / Option setters).

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pub fn maybe_allowed_mentions( self, value: Option<AllowedMentions>, ) -> CreateMessageBodyBuilder<SetAllowedMentions<S>>
where S::AllowedMentions: IsUnset,

Optional (Some / Option setters).

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pub fn flags(self, value: MessageFlags) -> CreateMessageBodyBuilder<SetFlags<S>>
where S::Flags: IsUnset,

Optional (Some / Option setters). Default: <MessageFlags as Default>::default().

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pub fn maybe_flags( self, value: Option<MessageFlags>, ) -> CreateMessageBodyBuilder<SetFlags<S>>
where S::Flags: IsUnset,

Optional (Some / Option setters). Default: <MessageFlags as Default>::default().

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pub fn nonce(self, value: Nonce) -> CreateMessageBodyBuilder<SetNonce<S>>
where S::Nonce: IsUnset,

Optional (Some / Option setters). Default: Nonce::generate().

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pub fn maybe_nonce( self, value: Option<Nonce>, ) -> CreateMessageBodyBuilder<SetNonce<S>>
where S::Nonce: IsUnset,

Optional (Some / Option setters). Default: Nonce::generate().

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pub fn favorite_meme_id( self, value: String, ) -> CreateMessageBodyBuilder<SetFavoriteMemeId<S>>
where S::FavoriteMemeId: IsUnset,

Optional (Some / Option setters).

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pub fn maybe_favorite_meme_id( self, value: Option<String>, ) -> CreateMessageBodyBuilder<SetFavoriteMemeId<S>>
where S::FavoriteMemeId: IsUnset,

Optional (Some / Option setters).

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pub fn sticker_ids( self, value: Vec<Id<StickerMarker>>, ) -> CreateMessageBodyBuilder<SetStickerIds<S>>
where S::StickerIds: IsUnset,

Optional (Some / Option setters).

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pub fn maybe_sticker_ids( self, value: Option<Vec<Id<StickerMarker>>>, ) -> CreateMessageBodyBuilder<SetStickerIds<S>>
where S::StickerIds: IsUnset,

Optional (Some / Option setters).

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pub fn tts(self, value: bool) -> CreateMessageBodyBuilder<SetTts<S>>
where S::Tts: IsUnset,

Optional (Some / Option setters). Default: false.

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pub fn maybe_tts( self, value: Option<bool>, ) -> CreateMessageBodyBuilder<SetTts<S>>
where S::Tts: IsUnset,

Optional (Some / Option setters). Default: false.

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