pub struct CreateWebhookBuilder<S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<S: State> CreateWebhookBuilder<S>
impl<S: State> CreateWebhookBuilder<S>
Sourcepub fn build(self) -> CreateWebhookwhere
S: IsComplete,
pub fn build(self) -> CreateWebhookwhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn channel_id(
self,
value: Id<ChannelMarker>,
) -> CreateWebhookBuilder<SetChannelId<S>>where
S::ChannelId: IsUnset,
pub fn channel_id(
self,
value: Id<ChannelMarker>,
) -> CreateWebhookBuilder<SetChannelId<S>>where
S::ChannelId: IsUnset,
Required.
Sourcepub fn name(self, value: String) -> CreateWebhookBuilder<SetName<S>>where
S::Name: IsUnset,
pub fn name(self, value: String) -> CreateWebhookBuilder<SetName<S>>where
S::Name: IsUnset,
Required.
The name of the webhook.
Sourcepub fn avatar(self, value: String) -> CreateWebhookBuilder<SetAvatar<S>>where
S::Avatar: IsUnset,
pub fn avatar(self, value: String) -> CreateWebhookBuilder<SetAvatar<S>>where
S::Avatar: IsUnset,
Sourcepub fn maybe_avatar(
self,
value: Option<String>,
) -> CreateWebhookBuilder<SetAvatar<S>>where
S::Avatar: IsUnset,
pub fn maybe_avatar(
self,
value: Option<String>,
) -> CreateWebhookBuilder<SetAvatar<S>>where
S::Avatar: IsUnset,
Auto Trait Implementations§
impl<S> Freeze for CreateWebhookBuilder<S>
impl<S> RefUnwindSafe for CreateWebhookBuilder<S>
impl<S> Send for CreateWebhookBuilder<S>
impl<S> Sync for CreateWebhookBuilder<S>
impl<S> Unpin for CreateWebhookBuilder<S>
impl<S> UnsafeUnpin for CreateWebhookBuilder<S>
impl<S> UnwindSafe for CreateWebhookBuilder<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more