pub struct CreateGuildRoleBodyBuilder<S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<S: State> CreateGuildRoleBodyBuilder<S>
impl<S: State> CreateGuildRoleBodyBuilder<S>
Sourcepub fn build(self) -> CreateGuildRoleBodywhere
S: IsComplete,
pub fn build(self) -> CreateGuildRoleBodywhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn name(
self,
value: impl Into<String>,
) -> CreateGuildRoleBodyBuilder<SetName<S>>where
S::Name: IsUnset,
pub fn name(
self,
value: impl Into<String>,
) -> CreateGuildRoleBodyBuilder<SetName<S>>where
S::Name: IsUnset,
Required.
Sourcepub fn color(self, value: HexColor32) -> CreateGuildRoleBodyBuilder<SetColor<S>>where
S::Color: IsUnset,
pub fn color(self, value: HexColor32) -> CreateGuildRoleBodyBuilder<SetColor<S>>where
S::Color: IsUnset,
Sourcepub fn maybe_color(
self,
value: Option<HexColor32>,
) -> CreateGuildRoleBodyBuilder<SetColor<S>>where
S::Color: IsUnset,
pub fn maybe_color(
self,
value: Option<HexColor32>,
) -> CreateGuildRoleBodyBuilder<SetColor<S>>where
S::Color: IsUnset,
Sourcepub fn permissions(
self,
value: Permissions,
) -> CreateGuildRoleBodyBuilder<SetPermissions<S>>where
S::Permissions: IsUnset,
pub fn permissions(
self,
value: Permissions,
) -> CreateGuildRoleBodyBuilder<SetPermissions<S>>where
S::Permissions: IsUnset,
Sourcepub fn maybe_permissions(
self,
value: Option<Permissions>,
) -> CreateGuildRoleBodyBuilder<SetPermissions<S>>where
S::Permissions: IsUnset,
pub fn maybe_permissions(
self,
value: Option<Permissions>,
) -> CreateGuildRoleBodyBuilder<SetPermissions<S>>where
S::Permissions: IsUnset,
Auto Trait Implementations§
impl<S> Freeze for CreateGuildRoleBodyBuilder<S>
impl<S> RefUnwindSafe for CreateGuildRoleBodyBuilder<S>
impl<S> Send for CreateGuildRoleBodyBuilder<S>
impl<S> Sync for CreateGuildRoleBodyBuilder<S>
impl<S> Unpin for CreateGuildRoleBodyBuilder<S>
impl<S> UnsafeUnpin for CreateGuildRoleBodyBuilder<S>
impl<S> UnwindSafe for CreateGuildRoleBodyBuilder<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more