pub struct ConstPow2Shape4u64<const X: u64, const Y: u64, const Z: u64, const W: u64>;
Implementations§
Trait Implementations§
Source§impl<const X: u64, const Y: u64, const Z: u64, const W: u64> Clone for ConstPow2Shape4u64<X, Y, Z, W>
impl<const X: u64, const Y: u64, const Z: u64, const W: u64> Clone for ConstPow2Shape4u64<X, Y, Z, W>
Source§fn clone(&self) -> ConstPow2Shape4u64<X, Y, Z, W>
fn clone(&self) -> ConstPow2Shape4u64<X, Y, Z, W>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<const X: u64, const Y: u64, const Z: u64, const W: u64> ConstShape<4> for ConstPow2Shape4u64<X, Y, Z, W>
impl<const X: u64, const Y: u64, const Z: u64, const W: u64> ConstShape<4> for ConstPow2Shape4u64<X, Y, Z, W>
Source§impl<const X: u64, const Y: u64, const Z: u64, const W: u64> Debug for ConstPow2Shape4u64<X, Y, Z, W>
impl<const X: u64, const Y: u64, const Z: u64, const W: u64> Debug for ConstPow2Shape4u64<X, Y, Z, W>
Source§impl<const X: u64, const Y: u64, const Z: u64, const W: u64> PartialEq for ConstPow2Shape4u64<X, Y, Z, W>
impl<const X: u64, const Y: u64, const Z: u64, const W: u64> PartialEq for ConstPow2Shape4u64<X, Y, Z, W>
Source§fn eq(&self, other: &ConstPow2Shape4u64<X, Y, Z, W>) -> bool
fn eq(&self, other: &ConstPow2Shape4u64<X, Y, Z, W>) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.impl<const X: u64, const Y: u64, const Z: u64, const W: u64> Copy for ConstPow2Shape4u64<X, Y, Z, W>
impl<const X: u64, const Y: u64, const Z: u64, const W: u64> Eq for ConstPow2Shape4u64<X, Y, Z, W>
impl<const X: u64, const Y: u64, const Z: u64, const W: u64> StructuralPartialEq for ConstPow2Shape4u64<X, Y, Z, W>
Auto Trait Implementations§
impl<const X: u64, const Y: u64, const Z: u64, const W: u64> Freeze for ConstPow2Shape4u64<X, Y, Z, W>
impl<const X: u64, const Y: u64, const Z: u64, const W: u64> RefUnwindSafe for ConstPow2Shape4u64<X, Y, Z, W>
impl<const X: u64, const Y: u64, const Z: u64, const W: u64> Send for ConstPow2Shape4u64<X, Y, Z, W>
impl<const X: u64, const Y: u64, const Z: u64, const W: u64> Sync for ConstPow2Shape4u64<X, Y, Z, W>
impl<const X: u64, const Y: u64, const Z: u64, const W: u64> Unpin for ConstPow2Shape4u64<X, Y, Z, W>
impl<const X: u64, const Y: u64, const Z: u64, const W: u64> UnwindSafe for ConstPow2Shape4u64<X, Y, Z, W>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more