pub struct ConstPow2Shape4i32<const X: i32, const Y: i32, const Z: i32, const W: i32>;Implementations§
Trait Implementations§
Source§impl<const X: i32, const Y: i32, const Z: i32, const W: i32> Clone for ConstPow2Shape4i32<X, Y, Z, W>
impl<const X: i32, const Y: i32, const Z: i32, const W: i32> Clone for ConstPow2Shape4i32<X, Y, Z, W>
Source§fn clone(&self) -> ConstPow2Shape4i32<X, Y, Z, W>
fn clone(&self) -> ConstPow2Shape4i32<X, Y, Z, W>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<const X: i32, const Y: i32, const Z: i32, const W: i32> ConstShape<4> for ConstPow2Shape4i32<X, Y, Z, W>
impl<const X: i32, const Y: i32, const Z: i32, const W: i32> ConstShape<4> for ConstPow2Shape4i32<X, Y, Z, W>
Source§impl<const X: i32, const Y: i32, const Z: i32, const W: i32> Debug for ConstPow2Shape4i32<X, Y, Z, W>
impl<const X: i32, const Y: i32, const Z: i32, const W: i32> Debug for ConstPow2Shape4i32<X, Y, Z, W>
Source§impl<const X: i32, const Y: i32, const Z: i32, const W: i32> PartialEq for ConstPow2Shape4i32<X, Y, Z, W>
impl<const X: i32, const Y: i32, const Z: i32, const W: i32> PartialEq for ConstPow2Shape4i32<X, Y, Z, W>
Source§fn eq(&self, other: &ConstPow2Shape4i32<X, Y, Z, W>) -> bool
fn eq(&self, other: &ConstPow2Shape4i32<X, Y, Z, W>) -> bool
Tests for
self and other values to be equal, and is used by ==.impl<const X: i32, const Y: i32, const Z: i32, const W: i32> Copy for ConstPow2Shape4i32<X, Y, Z, W>
impl<const X: i32, const Y: i32, const Z: i32, const W: i32> Eq for ConstPow2Shape4i32<X, Y, Z, W>
impl<const X: i32, const Y: i32, const Z: i32, const W: i32> StructuralPartialEq for ConstPow2Shape4i32<X, Y, Z, W>
Auto Trait Implementations§
impl<const X: i32, const Y: i32, const Z: i32, const W: i32> Freeze for ConstPow2Shape4i32<X, Y, Z, W>
impl<const X: i32, const Y: i32, const Z: i32, const W: i32> RefUnwindSafe for ConstPow2Shape4i32<X, Y, Z, W>
impl<const X: i32, const Y: i32, const Z: i32, const W: i32> Send for ConstPow2Shape4i32<X, Y, Z, W>
impl<const X: i32, const Y: i32, const Z: i32, const W: i32> Sync for ConstPow2Shape4i32<X, Y, Z, W>
impl<const X: i32, const Y: i32, const Z: i32, const W: i32> Unpin for ConstPow2Shape4i32<X, Y, Z, W>
impl<const X: i32, const Y: i32, const Z: i32, const W: i32> UnwindSafe for ConstPow2Shape4i32<X, Y, Z, W>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more