Trait ndarray_interp::interp1d::StrategyBuilder
source · pub trait StrategyBuilder<Sd, Sx, D>where
Sd: Data,
Sd::Elem: Num + Debug,
Sx: Data<Elem = Sd::Elem>,
D: Dimension,
Self: Sized,{
type FinishedStrat: Strategy<Sd, Sx, D>;
const MINIMUM_DATA_LENGHT: usize;
// Required method
fn build<Sx2>(
self,
x: &ArrayBase<Sx2, Ix1>,
data: &ArrayBase<Sd, D>
) -> Result<Self::FinishedStrat, BuilderError>
where Sx2: Data<Elem = Sd::Elem>;
}
Required Associated Types§
type FinishedStrat: Strategy<Sd, Sx, D>
Required Associated Constants§
const MINIMUM_DATA_LENGHT: usize
Required Methods§
sourcefn build<Sx2>(
self,
x: &ArrayBase<Sx2, Ix1>,
data: &ArrayBase<Sd, D>
) -> Result<Self::FinishedStrat, BuilderError>where
Sx2: Data<Elem = Sd::Elem>,
fn build<Sx2>( self, x: &ArrayBase<Sx2, Ix1>, data: &ArrayBase<Sd, D> ) -> Result<Self::FinishedStrat, BuilderError>where Sx2: Data<Elem = Sd::Elem>,
initialize the strategy by validating data and
possibly calculating coefficients
This method is called by Interp1DBuilder::build
When this method is called by Interp1DBuilder
the
following properties are guaranteed:
- x is strictly monotonically rising
- the lenght of x equals the lenght of the data Axis 0
- the lenght is at least
MINIMUM_DATA_LENGHT
- Interpolation will happen along axis 0